Project Zomboid

Project Zomboid

[B42] Functional Gutters
Mancer  [developer] 12 Mar @ 1:56pm
Bugs & Issues
Let me know if you experience any mod-specific bugs, broken features, or general oversights!

For mod-compatibility requests, please use this discussion thread.
Last edited by Mancer; 12 Mar @ 2:06pm
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Showing 1-14 of 14 comments
Noisy Koi 11 Apr @ 3:31pm 
may be due to my high res monitor (3840x2054) but the menu for the pipes menu for connecting it to a container is difficult to read with text going over the other parts of the menu. I do have debug mode enabled but even if this is a debug thing, it shouldn't be this unreadable.
https://imgur.com/a/OBHG7np
I normally use cleanUI but I removed it before testing this.
Noisy Koi 11 Apr @ 3:49pm 
also found it annoying that zombies target gutters (I understand they target man-made structures but would be nice if they ignored gutters)

And the fact that gutters block door ways is... really odd.

it is also unfortunate that we can't place gutters on walls that are not facing the player's perspective, I understand this is probably some kind of functional limitation (and is probably balanced with that in mind) but it is still kind of annoying
Noisy Koi 11 Apr @ 3:54pm 
https://imgur.com/a/dxtjsKB
this is one of the reasons it causes issues when considering they should just be visible to the player, I'm unable to round the gutters around this corner. I'm not entirely sure how this should be fixed other than just having a "place down" and a "place up" recipe but overall it's not a particularly high priority issue, just kinda annoying.
Noisy Koi 11 Apr @ 4:13pm 
sorry for the multiple messages, but after getting it all setup (gutters around the roof, a drain and a vertical gutter to reach the second flood) it seemed to work fine, until I needed to change it a bit and fix a few gaps broken by zombies and now trying to interact with its connection menu at the drain just gives me error messages and fails to open,

the only things I've done were trying to place the vertical pipe because it was refusing to be built on top of the drain so I tried placing a floor there thinking maybe it needed a floor to support it, I managed to get it placed, removed the floor, now had the vertical pipe and drain connected to the gutter I set up, but then realized I couldn't access the gutter menu.
Mancer  [developer] 11 Apr @ 4:23pm 
Originally posted by Noisy Koi:
may be due to my high res monitor (3840x2054) but the menu for the pipes menu for connecting it to a container is difficult to read with text going over the other parts of the menu. I do have debug mode enabled but even if this is a debug thing, it shouldn't be this unreadable.
https://imgur.com/a/OBHG7np
I normally use cleanUI but I removed it before testing this.

Ah yup looks like I'm not properly scaling size to larger fonts. Will take a look!
Mancer  [developer] 11 Apr @ 4:42pm 
Originally posted by Noisy Koi:
also found it annoying that zombies target gutters (I understand they target man-made structures but would be nice if they ignored gutters)

Yeah they target player-built items out of the box, but I can potentially look at increasing the item health and/or adding a mod option to turn off the ability to be destroyed by zombies.

Originally posted by Noisy Koi:
And the fact that gutters block door ways is... really odd.

I hadn't run into that myself but will take a look as that is not intentional. You're at the police station in muldraugh right?

Originally posted by Noisy Koi:
it is also unfortunate that we can't place gutters on walls that are not facing the player's perspective, I understand this is probably some kind of functional limitation (and is probably balanced with that in mind) but it is still kind of annoying

It is functionally possible but would require a couple new items & potentially new textures. Initially was trying to keep these to a minimum to reduce the work for future versions of the pipes in other materials like clay.

That said, it would be frustrating to be locked out of a portion of the roof due to not having the pipe placement options. Will look into some options for this.
Mancer  [developer] 11 Apr @ 5:06pm 
Originally posted by Noisy Koi:
sorry for the multiple messages, but after getting it all setup (gutters around the roof, a drain and a vertical gutter to reach the second flood) it seemed to work fine, until I needed to change it a bit and fix a few gaps broken by zombies and now trying to interact with its connection menu at the drain just gives me error messages and fails to open,

the only things I've done were trying to place the vertical pipe because it was refusing to be built on top of the drain so I tried placing a floor there thinking maybe it needed a floor to support it, I managed to get it placed, removed the floor, now had the vertical pipe and drain connected to the gutter I set up, but then realized I couldn't access the gutter menu.

No need to apologize. This is all great feedback and I really appreciate it!

This definitely sounds like a priority bug! When you say you couldn't access the menu do you mean the option wasn't appearing in the right-click contextmenu or it was but the gutter info panel wasn't opening when clicking the menu option?

Any specific information on the error messages would be great but again I really appreciate you taking the time to report this all in the first place!

Also completely unrelated but any pre-existing structures only require the drain & vertical pipes to work. From a lore-perspective, it is assumed that these structures would already have a gutter system so you only need to build the drain & vertical pipes up to the desired roof level to access the pretend gutters.

The horizontal gutter pipes are only functional for player-built structures but can still be added for aesthetics.

That said, this distinction isn't really explained anywhere obvious as it kinda buried in an info panel that you can only open from the gutter panel (which you can't even access atm). So I should look into better ways to represent or surface this info in the UI.
Mancer  [developer] 11 Apr @ 5:14pm 
@Noisy Koi

I've pushed an update that should solve a couple of the issues you've reported, however I've yet to be able to reproduce the main error that was preventing access to the gutter ui panel.

I'm fairly certain the issue is occurring in the code that crawls/maps the pipe system (which is run when the ui panel is opened) but it is likely due something somewhat specific to the building and/or the layout of the crafted pipes on the building.

If possible, a wider screenshot of your setup with the gutter drain & vertical might help me narrow down and reproduce it on my end.
Last edited by Mancer; 13 Apr @ 10:19pm
Originally posted by Mancer:
Originally posted by Noisy Koi:

This definitely sounds like a priority bug! When you say you couldn't access the menu do you mean the option wasn't appearing in the right-click contextmenu or it was but the gutter info panel wasn't opening when clicking the menu option?

Any specific information on the error messages would be great but again I really appreciate you taking the time to report this all in the first place!

I don't remember the precise path I took to get to that point, but I was trying to figure out and setup the pipes on the police station, a few of the pipes were destroyed by zombies and I had to deconstruct a few because I used the wrong ones. When I finally got a gutter placed I was struggling to place the vertical pipe and tried to place a horizontal pipe on top of the gutter, and when that didn't work I tried placing a floor ontop of the gutter then I did figure out how to place the vertical gutter so I removed the floor piece I built. After all this it mighta been a mod conflict or something but the menu just refused to appear and instead spawned an error when I tried to open it, this repeated after moving the gutter and vertical pipe to another spot and after I restarted the game.

This may or may not be reproduceable, if you aren't able to reproduce it I wouldn't invest too much time into it. If I can find some time I'll *try* to redo whatever I did tho.
Mancer  [developer] 14 Apr @ 2:27pm 
@Noisy Koi
I was finally able to reproduce a similar error to what you've described at the police station and have pushed an update to fix it. Hopefully this is the same bug and it is now squashed.

Once again, I really appreciate you taking the time to report these issues!
issue report
using gutters with animal troughs(multi-tiles) are broken. tested with no other mod.
works fine with rain collector barrel, useful barrels mod, etc.
Mancer  [developer] 3 Jul @ 12:18am 
Originally posted by 동덕여대 케챱조리학과:
issue report
using gutters with animal troughs(multi-tiles) are broken. tested with no other mod.
works fine with rain collector barrel, useful barrels mod, etc.

Thanks for reporting the issue! Will investigate when I get some time.

Edit:
Okay after taking a look, the issue was caused by some changes to the animal trough definitions table in the latest unstable build 42.10.

I have an update ready to support these changes, however 42.10 appears to have also introduced some new vanilla bugs related to animal troughs.

See
bug report 1[theindiestone.com]
and
bug report 2[theindiestone.com]

Unfortunately, I'll need to wait for this vanilla bug to be patched before the mod's bugfix update can be released.
Last edited by Mancer; 5 Jul @ 3:13pm
that's sad to hear, but the mod is still doing a great job. thanks for your support.
Mancer  [developer] 18 Jul @ 10:51pm 
Originally posted by 동덕여대 케챱조리학과:
that's sad to hear, but the mod is still doing a great job. thanks for your support.

I appreciate it!

The latest mod update includes some fixes for the issues you've reported. There are still several vanilla bugs with troughs in 42.10, however this mod update should hopefully patch these issues enough for troughs to work with the gutter system again.

Thanks again for your help with the issue!
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