STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Separatist New Republic (EAWX Submod | TR 3.4)
The Italian War Effort  [developer] 7 Mar @ 7:37am
Suggestions
Something you want to see changed, but isn't a bug? Post it here!
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Showing 1-9 of 9 comments
I wish to suggest for dreadnoughts to be added to the space roster, if at all possible.
The Italian War Effort  [developer] 9 Mar @ 3:03pm 
Originally posted by RandomLettersITypeIn:
I wish to suggest for dreadnoughts to be added to the space roster, if at all possible.

I don't really like having them as buildable in my playthroughs, but I'll tell you what. I'll make them unlockable from the Canon Ships button, so that people have the option.
Originally posted by The Italian War Effort:
Originally posted by RandomLettersITypeIn:
I wish to suggest for dreadnoughts to be added to the space roster, if at all possible.

I don't really like having them as buildable in my playthroughs, but I'll tell you what. I'll make them unlockable from the Canon Ships button, so that people have the option.
Thanks!
- Make Lucrehulks unlock earlier and have important heroes use them like Ackbar and Nantz. Maybe an option to upgrade them to Battleship variants.

- Give an upgrade to Providence Dreadnought that increase their hull and shield to around 8k and change their Turbolasers from LT to Heavy Quad Turbolasers for a price.

- Perhaps a similar upgrade for the Recusant Dreadnought.

- Add the Sabaoth tech to the roster

- Add the Super Tank research for Era 3+ that makes them buildable infinitely but limited amount in the same time

- Add the Bulwark 3 to the roster

- Add the Munificent Dreadnought to the roster

- Replace company buildings to the ones for Seperatists

- Replace the ground bases to Seperatist bunkers
Last edited by 'Jin 外国人; 10 Mar @ 2:04am
The Italian War Effort  [developer] 10 Mar @ 2:43pm 
Originally posted by 'Jin よぞら:
- Make Lucrehulks unlock earlier and have important heroes use them like Ackbar and Nantz. Maybe an option to upgrade them to Battleship variants.

- Give an upgrade to Providence Dreadnought that increase their hull and shield to around 8k and change their Turbolasers from LT to Heavy Quad Turbolasers for a price.

- Perhaps a similar upgrade for the Recusant Dreadnought.

- Add the Sabaoth tech to the roster

- Add the Super Tank research for Era 3+ that makes them buildable infinitely but limited amount in the same time

- Add the Bulwark 3 to the roster

- Add the Munificent Dreadnought to the roster

- Replace company buildings to the ones for Seperatists

- Replace the ground bases to Seperatist bunkers

Sabaoth ships, the three Dreadnoughts, and the super tank will be added in an early unlock button in the options tab, for those that want to use them regularly or don't want to deal with the pre-Era 3 grind.

Upgrades for the Recusant and Providence I'm iffy about, as the idea going into this submod was that the player really isn't going to have comparable/durable ships outside the expensive ones. The Bulwark-II is made available later on, and even then it's only at rough parity with Star Destroyers. Maybe as hero variants, but I don't think I want to do them as regular roster units.

Ground bases have been fixed, I forgot about those.

Company buildings, maybe. Most of them cover ground units (Baktoid, Commerce Guild, Corporate Alliance, Techno Union), at maybe one or two units a piece. The rest of the ships are either already reduced at Hoersch-Kessel, Rendili, MCS, or the New Republic ship company, with a few exceptions.
good work on the mod, my only real thought is that the NR new roster seems to be more heavily fighter/bomber focused like the CIS is in FOTR (which is the point of the mod) but TR to me seems more like a ship vs ship combat styled game, with the NR not having really any brawlers against things like ISD's or battlecruisers or dreadnoughts, this mod almost relies on someone having a good enough computer to handle as many fighters at the game can load. Id might suggest MAYYBEEE finding some way to give the NR some genuine brawler units that can atleast stand up to ISD's (aside from just bulwark 2's) but thats just my thought. Gr8 work as always brother
I would suggest to add the NR units to a button in the canon button options or maybe some units. But maybe you could also do for Mon cala to get ships of their planet as some brawlers against the ISDs
Nevermind guys lets go gambling is compatible with this mod great!
Dr.Drea 18 Mar @ 5:22am 
Could you make the submod compatible with this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3030112611
or put an option to make space battle popcap much higher?
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