Garry's Mod

Garry's Mod

(DrGBase) Project: Playtime Nextbots (w.i.p)
 This topic has been pinned, so it's probably important
Nick  [developer] 23 Mar @ 3:10pm
Suggestions -- pjpt
Do not suggest:
  • Skin related things (the official skins)
  • Ideas that are unrelated to ppt
  • Planned things that are in the planned discussion
  • Anything not relating to this mod
  • Anything that is already in the mod

Things you may suggest:
  • Settings that would help you and others
  • Content that would be ideal for this pack
  • Accuracy ( describe what and how a certain smth should be )
  • wiwi

Plans will be displayed in this discussion:
This discussion is made to take suggestions from the its comment section, and use it to upgrade whats currently in the pack.
Last edited by Nick; 29 Mar @ 8:11am
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Showing 1-15 of 36 comments
Try to make like the monsters from chapter 3 of poppy playtime because when chapter 3 came out some people want it to be in the Project playtime, and you can make their own abilities.
Nick  [developer] 23 Mar @ 3:21pm 
Originally posted by Garza Nancy:
Try to make like the monsters from chapter 3 of poppy playtime because when chapter 3 came out some people want it to be in the Project playtime, and you can make their own abilities.
Planned, I like ppt alot and Liminal liked the idea from what I've seen a year ago.
You guys should make Miss Delight have a ability blackout where she can go super human speed and a cooldown of 120 seconds
and all survivours and blind so they can't see her
Hey noodles can i give a idea to put yarnaby as a extra character?
Abilities:
1-Roar:Yarnaby roars in the map so he can see npcs or players.
2-Jump/Boost:Yarnaby gets a speed boost for 3 seconds and after that he gives a long jump
cool right? :D
LiminalPixel  [developer] 26 Mar @ 2:42am 
Originally posted by ''It's me!'':
Hey noodles can i give a idea to put yarnaby as a extra character?
Abilities:
1-Roar:Yarnaby roars in the map so he can see npcs or players.
2-Jump/Boost:Yarnaby gets a speed boost for 3 seconds and after that he gives a long jump
cool right? :D
We already have Yarnaby planned out, but it seems you and I basically have the exact same ideas lmao
loons 29 Mar @ 8:09am 
Kai Cenat skin for haggy waggy W suggestion fr
suggestion for huggy add a withered huggy (from ch 4) skin ? that would be cool
maybe yarnaby?
abilities: sniff( locates any NPCs or players nearby)
docter harley sawyer
abilities: turn NPCs hostile against the player
dogday
abilities: use belts to pull player towards him
and every time you spawn an NPC, a huggy hatch will randomly spawn around the map
Neptune 4 Apr @ 10:14am 
I think you guys should add something like a hit sound or something to make it more clear that you hit somebody when you possess the monsters since it's hard to tell.
LiminalPixel  [developer] 4 Apr @ 10:29am 
Originally posted by Neptune:
I think you guys should add something like a hit sound or something to make it more clear that you hit somebody when you possess the monsters since it's hard to tell.
That's already in the addon, however I believe it is possible that it is bugged in multiplayer. I'll check up with Noodles and see if we can get that fixed
idk 5 Apr @ 9:52pm 
i think you should add death ragdolls idk why i just think it would funny and it kinda looks weird when you kill one of the npcs thay just disaappear
that one hud thing that appears in the original PJPT when the monster spawns
basically
''Huggy Wuggy is on loose''
then the sound of his roar
LiminalPixel  [developer] 6 Apr @ 10:29pm 
Originally posted by MInecraftLover2025:
that one hud thing that appears in the original PJPT when the monster spawns
basically
''Huggy Wuggy is on loose''
then the sound of his roar
yeah we could probably do that (with a setting to enable/disable)
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