Heroes of Hammerwatch II

Heroes of Hammerwatch II

Things and Stuff 2: Electric Boogaloo
Muffinslop  [developer] 14 Apr @ 1:52pm
Bug thread
Making a bug thread for anyone to report issues :missing:
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Showing 1-13 of 13 comments
arb0 14 Apr @ 5:44pm 
Thanks for throwing this up and please let me know if there's any more info I need to provide.


I've created a new, blank profile with only TaS2:EB installed to isolate/verify the issue occurring isn't something else.

I've encountered an issue with the inventory screen, where a certain region of the UI cannot be interacted with using the mouse. I drew a rectangle over this invisible region where the cursor's clicks will not pass through or register, nor does any tool tip info pop up.

Impacted areas are the attribute 'plus' buttons, the 'materials' tab button, the right most 2 & 2/3rds of columns of inventory spaces and the scrollbar, which are not able to be used with the mouse, but the keyboard can be used to interact with them.


Screenshot, edited for clarity:
https://i.imgur.com/gLwSX32.jpg


I speculate the issue might be involving the quick-edit attributes panel in the inventory ui, as from eyeballing it, the dimensions look pretty perfect for it.
Last edited by arb0; 14 Apr @ 5:45pm
Muffinslop  [developer] 14 Apr @ 5:51pm 
Damn I hadn't experienced this at all. I'll check it out tonight.
Can you post a log file of a quick session of you opening the player menu and trying to click some stuff deadzone please?
arb0 14 Apr @ 6:23pm 
Originally posted by Muffinslop:
Damn I hadn't experienced this at all. I'll check it out tonight.
Can you post a log file of a quick session of you opening the player menu and trying to click some stuff deadzone please?

Here's my load into starter area, clicked all round the dead zone and threw a player menu tab change in near the end, as a control for the test, as well.

https://pastebin.com/X8vYf2wg

Cheers
Last edited by arb0; 14 Apr @ 6:27pm
Muffinslop  [developer] 14 Apr @ 10:31pm 
I found an error that should be unrelated, but I fixed it now..?
I am unable to replicate this bug from my PC
arb0 14 Apr @ 11:36pm 
Originally posted by Muffinslop:
I found an error that should be unrelated, but I fixed it now..?
I am unable to replicate this bug from my PC

Thank you. While I am waiting for the update to come down the pipeline, there is this.

https://cdn.steamusercontent.com/ugc/33321834208178248/9CE983CCBF3417C8540346FC4B4E4B31573AE280/

Here's a temporary link to my screen recording of it, for testing reasons my mouse is being clicked constantly while the cursor moves slowly to demonstrate. Sorry if it's a bit much, but I understand how hard it can be to fix what you can't replicate or see so I figured I'd offer that.
Last edited by arb0; 14 Apr @ 11:38pm
arb0 15 Apr @ 7:52pm 
Miss me yet? Ha.

I ran the new update, but am encountering a new issue; TaS2:EB on the in-game mod disable/enable screen is now being listed with the same name and description as your (hella useful) trainer mod.

The original issue is still unresolved however.
Muffinslop  [developer] 15 Apr @ 9:06pm 
:steamsad:
Alright fixed that new one.
I'd like to send you a custom version of my mod with the player menu stuff entirely removed. Can I reach out to you on discord?
Imp spawning doesn't work
Diabetes 17 Apr @ 11:45pm 
Hello, a buddy of mine uses this mod and there's an area towards the training grounds that he is unable to interact with, it just removes his UI completely
Muffinslop  [developer] 18 Apr @ 1:09am 
ah yeah that's the class title swapper. Without a log it's hard to know what went wrong
Muffinslop  [developer] 18 Apr @ 1:17am 
Oops sorry I'll look into the imp shortly

I also want to mention that this mod will conflict with the hero title stacking mod. We both modify the same HeroTitles.as file
Last edited by Muffinslop; 18 Apr @ 11:07pm
Muffinslop  [developer] 18 Apr @ 1:23am 
oh, right, and arb0's problem is resolved now. It was an issue with the base game's ui_scale causing deadzones in the UI unrelated to my mod
Just so you know, the imp spawn button on things and stuff still doesn't work but it seems to with the trainer on it's own.
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