Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Actually some ZBase combine soldier npc’s will still use the rappelling feature
But if the npc uses unique animations it will obviously not.
Yeah that’s what I meant
The EZ2 combine use “map base” animations so they can use pistols
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3283062006
Just putting these addons just incase anyone misinterpets "Combine Animation" replacement...
If dev will add custom anims support it would be good, otherwise mod is kinda meh
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2784508394
(Like this HL:A animation replacement)