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回報翻譯問題
And eventually I sit here with 20fps, taking half a minute or more trying to put something in a chest, or just reordering my inventory (things just go back on the mouse/into the inventory slot they were after a delay). Even the HOST had only 40fps.
The genius idea of the host to turn of Minimap HUD, after his observation about game getting slower with more map discovered (repeatable after the recent update that lost map knowledge), had us all back at 60fps.
That's the mods in use in that game:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=406615484
Same problem in a previous game, with minor difference in the mods.
We really missed the Minimap HUD after disabling it. I hope you can fix this! :)
Frame rate halved from 60 to 25-30 with the mod enabled during winter. Pretty much everything the OP stated.
The issue is that the mod itself does very little (the entire mod is ~350 lines of code), and relies on a lot of black magic from Klei that I have no control over (almost all of the actual minimap code is in the C++ engine code). Basically, all this mod does differently than the normal game is set the minimap to visible while not on the map screen, so the problem most likely lies in the C++ minimap code (it probably isn't optimized for updating the map and rendering the game at the same time, because the normal game doesn't ever do that).
So, I'm not sure that I can do anything about this, and it would likely have to be fixed by Klei.
Oh, and thanks for replying and looking into it! :)
See: https://github.com/squeek502/Minimap-HUD/blob/together/scripts/widgets/minimapwidget.lua#L150-L151
Let's hope they do something that gives you more control. :)
This mod also had problems with the connection.
I became bad host when using this mod, so I had to turn it off.
anyway love your mod
Not a bad idea.