Garry's Mod

Garry's Mod

SNCF Class BB 22200
 This topic has been pinned, so it's probably important
Pepelucomelka  [developer] 16 Apr @ 4:43pm
If you encounter any errors or issues, please report them here.
I can fix that as soon as possible !
Last edited by Pepelucomelka; 16 Apr @ 5:58pm
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Hi. I'm having a slight issue with these trains.

I'm reading the controls and it says Left and Right mouse button to rise and lower the panto graphs. I'm doing that but they aren't going up.

I'm also pressing R for the horn and that's also not working.

Is there something else I need to press or do for these to work, is it a conflicting addon, or is this an actual bug?
Last edited by FruitBerryCrunch; 19 Apr @ 1:29pm
Pepelucomelka  [developer] 20 Apr @ 3:07am 
Originally posted by FruitBerryCrunch:
Hi. I'm having a slight issue with these trains.

I'm reading the controls and it says Left and Right mouse button to rise and lower the panto graphs. I'm doing that but they aren't going up.

I'm also pressing R for the horn and that's also not working.

Is there something else I need to press or do for these to work, is it a conflicting addon, or is this an actual bug?

Maybe you binded your keys diffrently than by default. You should try to use your own attack, alt fire and reload keys like the weapons. Notice that there is a cooldown when you use theses features.
Originally posted by Pepelucomelka:
Originally posted by FruitBerryCrunch:
Hi. I'm having a slight issue with these trains.

I'm reading the controls and it says Left and Right mouse button to rise and lower the panto graphs. I'm doing that but they aren't going up.

I'm also pressing R for the horn and that's also not working.

Is there something else I need to press or do for these to work, is it a conflicting addon, or is this an actual bug?

Maybe you binded your keys diffrently than by default. You should try to use your own attack, alt fire and reload keys like the weapons. Notice that there is a cooldown when you use theses features.

My keybinding's are default. They've never been changed. Left Click is Primary Attack, right Click is Secondary Attack, and R is Reload. But the panto graphs and horn are still not working.
Last edited by FruitBerryCrunch; 21 Apr @ 11:52am
Pepelucomelka  [developer] 21 Apr @ 12:07pm 
Originally posted by FruitBerryCrunch:
Originally posted by Pepelucomelka:

Maybe you binded your keys diffrently than by default. You should try to use your own attack, alt fire and reload keys like the weapons. Notice that there is a cooldown when you use theses features.

My keybinding's are default. They've never been changed. Left Click is Primary Attack, right Click is Secondary Attack, and R is Reload. But the panto graphs and horn are still not working.

That's weird, Maybe is a conflicting addon or something like that. When i have some time, i will work on a next update with changeable controls only in client side. I'm sorry if these features aren't working for you.
When I have time, I'll do a trouble shooting session to see if it is a conflicting addon. If it is, I will paste the addon here if you don't mind.
Last edited by FruitBerryCrunch; 21 Apr @ 12:10pm
Mir[E] 1 May @ 6:33am 
issues encountered on gm_fork_train and some other train related map : strugle on uphill slope, a lot of derailment, maybe add a tool so that it is automatically put correctly on the rails? i don't have these issues with sligwolf's train addon, so maybe add a compatibility with it ? thanks.
Originally posted by Pepelucomelka:
Originally posted by FruitBerryCrunch:

My keybinding's are default. They've never been changed. Left Click is Primary Attack, right Click is Secondary Attack, and R is Reload. But the panto graphs and horn are still not working.

That's weird, Maybe is a conflicting addon or something like that. When i have some time, i will work on a next update with changeable controls only in client side. I'm sorry if these features aren't working for you.

I'm back. Sorry I took so long.

I just did a trouble shooting session. I disabled all the addons I have except for this one. However the pantographs and the horn are still not working.

This has to be a bug within this addon.
Pepelucomelka  [developer] 12 May @ 10:21am 
Originally posted by MirE:
issues encountered on gm_fork_train and some other train related map : strugle on uphill slope, a lot of derailment, maybe add a tool so that it is automatically put correctly on the rails? i don't have these issues with sligwolf's train addon, so maybe add a compatibility with it ? thanks.
As a priority i'm going to run a series of tests, primarily to adjust the weight-to-power ratio of the locomotives so they can handle turns and uphill more effectively. I'll see about the tool later.
Pepelucomelka  [developer] 12 May @ 10:24am 
Originally posted by FruitBerryCrunch:
Originally posted by Pepelucomelka:

That's weird, Maybe is a conflicting addon or something like that. When i have some time, i will work on a next update with changeable controls only in client side. I'm sorry if these features aren't working for you.

I'm back. Sorry I took so long.

I just did a trouble shooting session. I disabled all the addons I have except for this one. However the pantographs and the horn are still not working.

This has to be a bug within this addon.

Thank you so much for the feedback. In the next update, all key bindings will be configurable and client-side only, to avoid any conflicts with other addons.
Originally posted by Pepelucomelka:
Originally posted by FruitBerryCrunch:

I'm back. Sorry I took so long.

I just did a trouble shooting session. I disabled all the addons I have except for this one. However the pantographs and the horn are still not working.

This has to be a bug within this addon.

Thank you so much for the feedback. In the next update, all key bindings will be configurable and client-side only, to avoid any conflicts with other addons.

Hi again!

I wanna say that I appreciate you helping me out with this, but I did some further testing and came to a conclusion that these issues are only occurring on my end.

I play garry's mod on the x64 chromium beta branch because of its higher bit rate to run faster, but since that branch is used for dev tests, it receives constant updates and therefore leading it to be unstable and causing some addons on the workshop to break on it, and this addon seems to be one of them.

Since you're not experiencing the issues must mean that you're playing garry's mod on the normal branch, right? If so, then there's no need for a keybind update to this addon. I simply need to change back to the normal branch and the issues will be gone.

Sorry for the inconvienience.
Pepelucomelka  [developer] 19 Jul @ 4:15am 
Originally posted by FruitBerryCrunch:
Originally posted by Pepelucomelka:

Thank you so much for the feedback. In the next update, all key bindings will be configurable and client-side only, to avoid any conflicts with other addons.

Hi again!

I wanna say that I appreciate you helping me out with this, but I did some further testing and came to a conclusion that these issues are only occurring on my end.

I play garry's mod on the x64 chromium beta branch because of its higher bit rate to run faster, but since that branch is used for dev tests, it receives constant updates and therefore leading it to be unstable and causing some addons on the workshop to break on it, and this addon seems to be one of them.

Since you're not experiencing the issues must mean that you're playing garry's mod on the normal branch, right? If so, then there's no need for a keybind update to this addon. I simply need to change back to the normal branch and the issues will be gone.

Sorry for the inconvienience.

No worries!

I play on the x64 Chromium beta branch to prevent game crashes. The bugs around this branch seems random, especially the physics engine bugs. I'll update the light and horn custom keys, thought.

Thx again for your feddback.
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