Slay the Spire

Slay the Spire

[东方] 爱丽丝·玛格特罗伊德 (Alice Margatroid)
antileaf  [developer] 1 May @ 4:23am
反馈帖 (Bugs & Suggestions)
qwq
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Showing 1-15 of 15 comments
为啥启用异画点不了 要订阅的全都订阅了
antileaf  [developer] 2 May @ 2:29am 
Originally posted by 保护我方老兵:
为啥启用异画点不了 要订阅的全都订阅了
我猜是和其它 mod 冲突了,麻烦给一下完整的 mod 列表?
诗音 3 May @ 11:13pm 
17:50:16.140 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
17:50:16.141 ERROR core.CardCrawlGame> Exception caught
java.lang.IllegalArgumentException: n must be positive
at com.badlogic.gdx.math.RandomXS128.nextLong(RandomXS128.java:110) ~[desktop-1.0.jar:?]
at com.badlogic.gdx.math.RandomXS128.nextInt(RandomXS128.java:99) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.random.Random.random(Random.java:65) ~[desktop-1.0.jar:?]
at me.antileaf.alice.prediction.predictors.RevelationPredictor.update(RevelationPredictor.java:65) ~[AliceMargatroid.jar:?]
at randomNumberPredictionMaster.helper.PredictorUpdateHelper.commonPrediction(PredictorUpdateHelper.java:65) ~[RandomNumberPredictionMaster.jar:?]
at randomNumberPredictionMaster.helper.PredictorUpdateHelper.cardInHandPrediction(PredictorUpdateHelper.java:43) ~[RandomNumberPredictionMaster.jar:?]
at randomNumberPredictionMaster.helper.PredictorUpdateHelper.update(PredictorUpdateHelper.java:24) ~[RandomNumberPredictionMaster.jar:?]
at randomNumberPredictionMaster.patches.monitor.AbstractDungeonPatch$Monitorq.Postfix(AbstractDungeonPatch.java:62) ~[RandomNumberPredictionMaster.jar:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2650) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
17:50:16.144 INFO core.CardCrawlGame> PAUSE()
17:50:16.144 INFO core.CardCrawlGame> Game shutting down...
antileaf  [developer] 4 May @ 3:09am 
Originally posted by 诗音:
17:50:16.140 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!...
收到,我忘了检查手牌里是不是没有攻击牌……
今天就会修复
antileaf  [developer] 4 May @ 5:16am 
Originally posted by 诗音:
...
已更新,现在应该不会再闪退了,非常抱歉
sen 5 May @ 2:12am 
反馈bug:开启人偶伏兵后使用人偶覆盖回收法兰西人偶且有无法完全抵挡的伤害时会使后生成的人偶移动到无法完全抵挡伤害的地方,而且会原来法兰西人偶格子消失,后生成的人偶也无法被卡牌指向
antileaf  [developer] 5 May @ 3:47am 
Originally posted by sen:
反馈bug…
收到,会尽快修复
和凛光侍从一样闪退进不去
Originally posted by 我本我:
和凛光侍从一样闪退进不去
是和脑叶与图书馆模组冲突吗
antileaf  [developer] 13 Jun @ 8:05am 
Originally posted by 我本我:
和凛光侍从一样闪退进不去
麻烦提供一下报错和 mod 列表?
Came across an event from this mod called [Missing_Name] that had several choices all called [Missing_#] where # was a number between 1 and 7, sequentially, with no more than two options per page. Hovering over them showed that it was connected to the Shanghai Doll relic I had for [Missing_3] (I think). Selecting that caused the relic to disappear. Hovering over [Missing_5] (I think) references (I assume) a different relic that gives 7 max HP and heals you for 7. Clicking on that crashes the game.

Going back in, I selected the bottom option every time and successfully escaped the event without crashing.

This was done on a different character. I never encountered this event while using Alice, so I don't know if it actually works properly for her.
antileaf  [developer] 28 Jun @ 1:41am 
Originally posted by jacobpaige:
Came across an event from this mod called [Missing_Name] ...
Thanks for your feedback. There may be some translation errors, I'll work on it soon.
雪夜事件是有bug不能正常触发,还是我这里mod打多了冲突了
antileaf  [developer] 13 Jul @ 9:29am 
Originally posted by oneofSPQR:
雪夜事件是有bug不能正常触发,还是我这里mod打多了冲突了
雪夜事件是哪个?如果我没猜错的话跟雪夜有关的是原版的感知石事件,只替换了一下爱丽丝遇到时的文本,没有实际效果。
Originally posted by antileaf:
Originally posted by oneofSPQR:
雪夜事件是有bug不能正常触发,还是我这里mod打多了冲突了
雪夜事件是哪个?如果我没猜错的话跟雪夜有关的是原版的感知石事件,只替换了一下爱丽丝遇到时的文本,没有实际效果。
好吧,我以为雪夜事件是有特殊效果的。那没问题了。
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