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- perhaps the quest-line with Ariane could lead to some mid-game events akin to the Horizon Signal or Shroud Entity, where her bioresonance is threatening to tear reality apart
- instead of finding the Penrose crash site via tracking the ship, perhaps after clearing the corruption on Rotfront and Leng the Nation eventually starts picking up the magpie signal again and must follow it to prevent the disaster beginning anew (spread by the signal) and that's how they find Proxima and the crash site. This would also allow the event to be more of a mid-game crisis without being unbalanced, as you could delay the event triggering until later on when the player is more equipped to handle it
- the Artefact (from the Lily ending) could be a good relic as a reward from finishing the event
all just things I thought could be neat!
-For the second suggestion, that's mostly re-writing some existing events, which I doubt will happen any time soon. Writing events take a surprising lot of effort, more effort than coding. (Learning how to make a mod and coding the mod took me 10 days, event texts took months.) So yeah, I can't promise anything about that.
-The artifact is a pretty good idea! This will get added no matter what.
Finally, thanks for the suggestions! Really, these help a lot.