Stellaris

Stellaris

Eusan Origin
Melonarche  [developer] 14 May @ 8:09am
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Good or bad, all of your opinions matter!
Can be about balanve or missing features too.
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Canm update? :(
Melonarche  [developer] 21 May @ 12:52am 
Canm as in 3.14?
Some suggestions that came to mind while playing the mod (obviously spoilers for SIGNALIS incase anyone is reading this and hasn't played it)

- perhaps the quest-line with Ariane could lead to some mid-game events akin to the Horizon Signal or Shroud Entity, where her bioresonance is threatening to tear reality apart

- instead of finding the Penrose crash site via tracking the ship, perhaps after clearing the corruption on Rotfront and Leng the Nation eventually starts picking up the magpie signal again and must follow it to prevent the disaster beginning anew (spread by the signal) and that's how they find Proxima and the crash site. This would also allow the event to be more of a mid-game crisis without being unbalanced, as you could delay the event triggering until later on when the player is more equipped to handle it

- the Artefact (from the Lily ending) could be a good relic as a reward from finishing the event

all just things I thought could be neat!
Melonarche  [developer] 25 May @ 3:02am 
A bioresonance disaster/crisis was planned, but I couldn't find a good way to add it. However, I do have some ideas on how to do it now and if I end up adding it, it'll be released alongside the Empire Update.

-For the second suggestion, that's mostly re-writing some existing events, which I doubt will happen any time soon. Writing events take a surprising lot of effort, more effort than coding. (Learning how to make a mod and coding the mod took me 10 days, event texts took months.) So yeah, I can't promise anything about that.

-The artifact is a pretty good idea! This will get added no matter what.

Finally, thanks for the suggestions! Really, these help a lot.
Last edited by Melonarche; 25 May @ 3:04am
I suggest giving the Eusan Empire the Divine Sovereign civic from the start. (civic_psionic_sovereign) It's similar to Imperial Cult but has no requirements, not even spiritualism. And it essentially doesn't take up a civic slot. It would be a nice thematic addition. I presume you decided not to make the Eusan Empire spiritualist because they might start purging their Replika pops, so this would be a sort of middle-ground where you can have some of the aesthetic of spiritualism without the ethic.
Melonarche  [developer] 3 Jul @ 1:38am 
Thanks, I'll take a look at Divine Sovereign and it could be added in the summer update.
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