Garry's Mod

Garry's Mod

[G]Optimenu
 This topic has been pinned, so it's probably important
Lady Alcina Dimitrescu  [developer] 19 May @ 4:02pm
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not a bug but where do i open the menu?
Lady Alcina Dimitrescu  [developer] 20 May @ 12:36pm 
Ah I included everything BUT that spesific thing.
Sorry, I edited the addon description.

The command is: !optimenu btw.
Type it in chat.
thanks :D :steamhappy:
Seems to render ARC9 weapon attachments twice
Lady Alcina Dimitrescu  [developer] 22 May @ 3:03pm 
It might be caused by the Enttiy Culling feature.
Did you try to turn off and on your settings to find out what exactly causing this issue ?
Lady Alcina Dimitrescu  [developer] 22 May @ 3:07pm 
I'll look deep into this problem, however considering how they're coded.
I might have to make a seperate code for ARC9 weapons to render properly.

Please try to test which feature of the mod causing this issue.
By turning off and on some of the features such as entity culling or memory managment.
If the problem persists I will do my best to fix the problem.
Driftini 22 May @ 4:38pm 
quoting the original comment:
> I'm seeing problems with attachments on TacRP weapons myself, their position lags behind as the viewmodel moves around when bobbing and whatnot (and a duplicate shows up near the attachment model)

here's the addon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2588031232

as for optimenu settings, I had every graphics option checked save for motion blur, had disabled entity culling and was using memory management (without the "aggressive" option)

I can't say with 100% certainty, but I believe this issue didn't occur prior to today's update

I haven't tried messing with optimenu settings yet, but if/when I do I'll be sure to share any findings here
Good day, I encountered a weird bug where this mod causes a TRANSPARENT FLOATING SHAPE OF A CAR to appear on ANY map, in a way where it's kinda "baked into the map" as soon as I load in the map and it is somehow related to vehicle addons, 'cause if I disable any addons that have vehicles the error thing floats in its place. I have screenshots of this but I do not know how to post them here. And no, I didn't took any console logs, I forgor.
Lady Alcina Dimitrescu  [developer] 23 May @ 3:03am 
Originally posted by Molotov Cocktail:
Good day, I encountered a weird bug where this mod causes a TRANSPARENT FLOATING SHAPE OF A CAR to appear on ANY map, in a way where it's kinda "baked into the map" as soon as I load in the map and it is somehow related to vehicle addons, 'cause if I disable any addons that have vehicles the error thing floats in its place. I have screenshots of this but I do not know how to post them here. And no, I didn't took any console logs, I forgor.
Hello there, I am not sure about the "TRANSPARENT FLOATING SHAPE OF A CAR" bug, but the vehicle problem might be happening because of entity culling. You can disable enttiy culling for vehicles.

If the problem continues a screenshot, error log or any type of visual or text would be helpful for me to fix the problem.

Note - Use F9 or F12 to take in-game screen shots.
Those screenshots will be saved to your Steam Account.
You can share these pictures on public by going to your;
Profile > Screen Shots
And after you made the screenshot public, take the link and paste it here.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3486149833
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3486149742
Here's the screenshots I took about hour or two ago before I came here to mention about the bug I encountered. Hope this helps a bit.
Lady Alcina Dimitrescu  [developer] 23 May @ 4:46am 
Looking at your chat, you probably have like multiple performance mods as well as very complicated and heavy mods installed on Garry's Mod.

I could understand when it comes to bug that caused by rendering and stuff but, simply spawning a car like that on the middle of the map isn't something my mod could do.
As I mentioned earlier it only changes rendering, it doesn't do stufff like this.

However since it's still a problem somehow related to my mod, try to disable my mod and see if the problem persist.

If the problem DO persist with my mod enabled please send me the mod you're using for vehicles and I will try to replicate the problem and fix it.
Last edited by Lady Alcina Dimitrescu; 23 May @ 4:47am
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3486204941
Yep, it was caused by entity culling system. In the screenshot I took that "car" wasn't there before.
The "car" appeared as soon as I turned entity culling ON.
Lady Alcina Dimitrescu  [developer] 23 May @ 5:08am 
Hm, alrighty then.
This is probably caused by the vehicle mod and not my mod.
The vehicle addon probably spawns something on the map and my enttiy culling script tries to cut it out from the field of view. But fails at it.
I need to know what kind of entity that car is so I can add it to exceptions but until then I advise you to disable culling vehicles or entities. Until I find a work around.for this specific bug.
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