Total War: WARHAMMER III

Total War: WARHAMMER III

MP Sync
 This topic has been pinned, so it's probably important
BlackJackGear  [developer] 3 Jun @ 3:12pm
MCT Options Guide
Information about all the MCT options the mod provides.
Find MCT here

Filling the buffer will abort the game and kick you out after a couple seconds.
Wiki entry with additional info. [tw-modding.com]

General
General settings.
Buffer Character Limit
Limits the number of characters the mod is allowed to sync at once.
Once the limit is reached the next chunk will be sent after the Sync Timer.
The maximum buffer size is ~16384, so experiment with higher values at your own risk.
This buffer is shared by all mods that use CampaignUI.TriggerCampaignScriptEvent.

Sync Timer
The time (seconds) the mod waits for the buffer to clear before sending the next chunk from the event queue.

Idle Sync Timer
The time (seconds) the mod waits before checking the event queue again if it has no events remaining.

Enable Animation
Enables the animation for the sync status indicator in the top right corner.

Animation Speed
Animation speed in milliseconds.

Debug Mode
Toggles debug mode.
This prints a bunch of stuff into bjg_mp_sync.txt in the main game directory.
Don't enable it unless you want worse performance (or actually need it).
Last edited by BlackJackGear; 24 Jul @ 11:32am