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* Changes- added mods :
!!! *** *** *** *** *** *** *** *** *** *** *** *** !!!
DO NOT INSTALL the last 10 mods from the list (at the wary bottom of the list)
they are still not tested, im planning to test them in future :
1) Movement + Supply System
2) Ultra Aggressive & Smart AI
3) BRAN MK 1212 CAMPAIGN AI
4) Bran Mk 1212 Campaign AI- Hard Economy
5) Terrain effects
6) 1212 Snow and Desert attrition
7) Realistic Lighting and Environments
8) Renovated Barbarian Cities
9) Trickster MK1212AD Rus City Port B Replacement with GCCM
10) Trickster MK1212AD Rus City B Replacement with Vanilla
- They are still not tested I just placed it in the list cuz Im planing to test it in future (currently playing campaign)
!!! *** *** *** *** *** *** *** *** *** *** *** *** !!!
1) Medieval Kingdoms 1212 AD New Priest Imam Shaman Assassin Spy Portraits Submod
2) Medieval Kingdoms 1212 AD New King General Wife Portraits Submod
3) Tycherious' HRE Fix 01.0 - (At the expense of my girlfriends sanity).(OLD)
4) Medieval Kingdoms 1212 AD Mercenaries New Units and New Unit Cards Submod
5) Medieval Kingdoms 1212 AD New Units and New Unit Cards Submod
- UPDATE on 06/12/25 : Those 5 mods I might bring back since Ive found
that only two units in Venice faction are not rendering - they are invisible since
those mods are not up to date , BUT everything else is ok and it gives game
a HUGE taste ! BUT at the moment YOU CAN TRY YOUR SELF and see
and test other factions. Keep in mind that after you start campaign with
those mods you need to stick with them - there is no way back UNLESS
you start NEW campaign and TURN OFF those mods !
- Ive also sorted mod order , but noting big.
ALSO NEW CAMPAIGN IS MUST , to make sure new mods are implemented.
----------------------------------------------------------------------------------
Atm playing on Legendary diff. + Iron Man Hard Mod - ON :
Heaving so much fun , no crashes its great and totally different game,
its not easy and its challenging , but Im veteran in TW games and always
I find solution, my advice make ( pay off ) your surranding nation into war,
" Devide Et Impera" I would say tactics works the best. It got me time to
rebuild Serbian Empire in Balkan Peninsula and now I have my eys set on
to Small Asia since path to the West is much more diff due to big size of Hungarian empire that
borderds with HRE and they bot have outstanding heavy cavalry which is game changer
and basicly win battles for you so use it wisely!
Make sure to use your power buttons of each unit cuz only then you can win battles
where you are out numbered 2:1 , still 3:1 its impossible with this mod compilation
since battles are realistic as ♥♥♥♥ , unless you have all t2 units and AI has t1 or worse like militia.
Sieges are so interesting and the use of cavalry in sieges makes this game and mod compilation worth of every single second , I had more thrilling moments then playing DEI for Rome 2 and
I rly needed to use tactics in order to win a town!
For those who think that battles last short in 1212 AD - Im sorry to say you are noobs about history and the facts! Heavy cavalry was crème de la crème of Medieval warfare and battles
lasted very short usually after one charge of heavy cav if oposite side didnt had their ground
dugged deep and stakes setted , also archers are ♥♥♥♥ now unleess used against light arrmored units , also very realistic ! So knowing all of this use it as advantage !
*** YOUR SAVE GAME WILL BREAK IF YOU REMOVE THEM ***
1) Medieval Kingdoms 1212 AD New Priest Imam Shaman Assassin Spy Portraits Submod
2) Medieval Kingdoms 1212 AD New King General Wife Portraits Submod
3) Medieval Kingdoms 1212 AD Mercenaries New Units and New Unit Cards Submod
4) Medieval Kingdoms 1212 AD New Units and New Unit Cards Submod
Sadge, Snoopy is great moder but lazy asf :( xD , im joking when he finishes IF he finish those
mods Ill put them back.