Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Shokuho
 This topic has been pinned, so it's probably important
Null 13 Jun @ 12:05pm
Submit Bug Report.
In game they have a feature in the menu whilst playing to create a bug report, it takes you to a google doc form to fill out. Since some people do not seem to be able to even get into the game I will leave the Link here. I'm unsure how active the mod devs are on Steam since they have a discord and a Moddb page to run.

https://docs.google.com/forms/d/e/1FAIpQLSeQR87MqPYl3yuZ1RbQHMhgH6c6x4BfX4FI_cuIJjp97mL2bw/viewform

People who can open the Create bug report form can confirm the link.
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Showing 1-10 of 10 comments
Can confirm, they fixed the bugs I reported through the google doc.
sack boy 26 Jun @ 5:54am 
Everytime I'm about to fight a bandit I get this era rglGPU_device::create_texture_array failed at 3d3_device_->CreateTexture2D! The parameter is incorrec I don't have any outdated drivers and I have a good PC so that's not the reason why please help.
units dont prioritize archers on walls and in towers, they will pass them up and it takes a long time to get them to kill the wall archers and they completely pass up archers in towers
HALO117 2 Jul @ 5:36am 
更新以后就一直崩溃删了重新下载就一直卡在着色器哪里三小时了怎么弄都进不了游戏
Drakken 2 Jul @ 8:45am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3514686757

Npc stuck with a destroyed army.
He is not moving at all.

several days later he is still here with 1+3 men
and a speed of 5.3...
Last edited by Drakken; 2 Jul @ 8:48am
My game is still crashing. There is no crash report, it just freezes as soon as I try to move around the map and crashes afterwards. Please help!!
game crashing Autumn 21 Year 1571 when Yokote Castle is being defended by Date Terumune's Army
Originally posted by Ingy Bingy:
My game is still crashing. There is no crash report, it just freezes as soon as I try to move around the map and crashes afterwards. Please help!!

Exact same issue, any fixes?
Seems to be a common theme have played for 191 days of campaign after multiple different loads of past saves. Before that only made it to 170 days into campaign. Tried the complete reinstall yesterday and saved games were restored from cloud. Tried oldest save and game started crashing with in 2 days worth of game time. I am going to restart the entire campaign from start at this point. I can see that some events are causing the problem either from levelling of companions that are governors or out on missions as some times it completes the point increase and plays a little longer when it crashes and I reload saved game.
[23:56:40.596] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[23:56:40.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.596] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.620] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[23:56:40.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.620] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[23:56:40.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.620] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.649] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[23:56:40.649] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.649] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.649] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[23:56:40.649] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.650] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.650] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[23:56:40.650] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.650] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.726] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[23:56:40.726] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.728] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:40.728] Granite Warning: W1005: Performance warning: A tile needs to be uploaded to a MipmapStreamingTexture with more than 256 redirects.
[23:56:40.728] Granite Warning: Performance warning: The upload queue size is too small to fit all rectangles that need to be uploaded. A flush of the upload queue to the device is needed.
[23:56:45.994] [GAME MENU] camp

[23:56:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:56:46.104] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:56:46.162] Missing shader from sack: pbr_metallic_gbuffer
[23:56:46.162] Missing shader from sack: pbr_metallic_shadowmap
[23:56:46.162] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_vs, vs_5_0, 10, 1073741824, 4198529, 0.
[23:56:46.162] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_vs, vs_5_0, 1, 8389632, 4198529, 0.
[23:56:46.226] compile_shader: $BASE/Shaders/Sources/pbr_metallic_shadowmap.rs, main_ps, ps_5_0, 10, 1073741824, 4198529, 1.
[23:56:46.235] compile_shader: $BASE/Shaders/Sources/pbr_metallic_gbuffer.rs, main_ps, ps_5_0, 1, 8389632, 4198529, 1.
[23:56:48.504] [GAME MENU] camp_wait

[23:56:49.263] Your relation is increased by 1 to 100 with Maeda-shi.

[23:56:52.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:56:52.083] Trying to make partial read on compressed asset data. This does not improve performance since partial decompression is not supported[23:56:58.379] Resolving: Silk.NET.Windowing.Glfw

[23:56:58.379] Resolving: Silk.NET.Windowing.Sdl

[23:56:58.641] Resolving: Silk.NET.Input.Glfw

[23:56:58.641] Resolving: Silk.NET.Input.Sdl

[23:58:49.663] BetterExceptionWindow: Error parsing solution.json (ignore this error)


_____________ ı dont know what ı should send . ı am not an expert :D -------------



+ Harmony (Bannerlord.Harmony, v2.3.6.220)
+ BetterExceptionWindow (BetterExceptionWindow, v7.1.1.0)
+ ButterLib (Bannerlord.ButterLib, v2.9.18.0)
+ UIExtenderEx (Bannerlord.UIExtenderEx, v2.12.0.0)
+ Mod Configuration Menu v5 (Bannerlord.MBOptionScreen, v5.10.1.0)
+ Native (Native, v1.2.12.0)
+ SandBox Core (SandBoxCore, v1.2.12.0)
+ Sandbox (Sandbox, v1.2.12.0)
+ StoryMode (StoryMode, v1.2.12.0)
+ Birth and Aging Options (BirthAndDeath, v1.2.12.0)
+ CustomBattle (CustomBattle, v1.2.12.0)
+ Shokuho (Shokuho, v1.0.0.6)
+ Dismemberment (Plus) for v1.2.12 (DismembermentPlus, v2.0.7.6)
+ Enable Achievement (EnableAchievement, v0.0.2.0)
+ Character Manager (CharacterManager, v3.4.4.0)
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