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The Panther is indeed a strong tank, mainly because it can be used against most targets. Although it does cost much more than the average tank. Tanks like the SU-85/Jackson/Fire Fly are all cheaper and have a larger range. Combine those with support of an infantry squad to spot and perhaps throw an AT grenade for engine damage should help you.
Its veterancy requirements are also higher than other tanks, so I do not think it is over powered.
But yes, i've never had an issue with panther on maps less opened (inline with vanilla maps).
Thanks for the quick answer, and thanks for the mod, it really is the thing that keeps this game relevant for me.
I tend to be a more turtle guy, so I've never had too much of an issue with them, given that they were immediately peppered with all the ♥♥♥♥ I had entrenched. But in big open-maps were you can neither rely on twin 17-pounders emplacements nor on firepower concentration, it's a different story. I thought twin fireflies would be the rapide-response equivalent to twin 17-pdr emplacement. It clearly is NOT.
But I agree that it's not too bad, and you can't nerf the Panther without nuking it. Especially since I already tend to find it slightly sub-par when I play Werhmacht.