Company of Heroes 2

Company of Heroes 2

All Units (170 added)
dangminh25 14 Nov, 2018 @ 7:02am
some problem with AI
there some AI problem i spot, maybe you can fix in next update by increase or decrease built ratio a litte bit
Soviet: don't built 76mm AT emplace, 152mm and 203mm howitzer
US: don't built 57mm AT
UK: don't know how to use Churchill ARVE gun and charge it into enemy same with the sexton, don't built the 17 pounder AT gun and 25 pounder emplace
Wehr: don't built the 105mm howitzer same with the OKW
OKW: always Charge sturmtiger into enemy and less shot ( know how to use the gun but always miss or teamkill)
i also don't see they built fuel or muniton cache
Last edited by dangminh25; 14 Nov, 2018 @ 9:32am
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Showing 1-3 of 3 comments
SneakEye  [developer] 14 Nov, 2018 @ 10:36am 
Thanks for your message!

The howitzers are intentionally blocked for the AI because I couldn't get them to use the barrage ability. The AT pits however are a mystery which I will look into further.

I already blocked the AVRE and the Sturmtiger for the AI in my current in progress update :)

The Sexton is one of many indirect fire units which often are send to death, it's something I've been trying to fix for a while.

The caches were build before, I'll try to fix that.
dangminh25 17 Nov, 2018 @ 11:06pm 
Originally posted by SneakEye:
Thanks for your message!

The howitzers are intentionally blocked for the AI because I couldn't get them to use the barrage ability. The AT pits however are a mystery which I will look into further.

I already blocked the AVRE and the Sturmtiger for the AI in my current in progress update :)

The Sexton is one of many indirect fire units which often are send to death, it's something I've been trying to fix for a while.

The caches were build before, I'll try to fix that.


i think you should fix the cache built first, the AI can't reach tier 4 unit and can't built much defense that make the game too easy and boring
SneakEye  [developer] 18 Nov, 2018 @ 12:43am 
I sure will. And there are also other AI improvement in progress :)
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