Company of Heroes 2

Company of Heroes 2

All Units (170 added)
kutkip 4 Feb, 2019 @ 11:48am
How did you make the Hetzer?
Hi, first of all compliments to the mod, which me and many others get so much fun out of. I am modding a little bit myself (only for a week now), and i tried to make the Hetzer with the AT gun as you have it. Could you give me some hints? I have changed the gun, but i can't seem to get rid of the flame out of the barrel, nor is the projectile visible. Thanks in advance :)
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SneakEye  [developer] 4 Feb, 2019 @ 12:58pm 
I've written a guide about it : https://www.coh2.org/guides/82011/create-the-impossible-with-workarounds-modding-guide#26

The parts which you are looking for:
6. To remove the flame at the turret, add an animator_set_state in action_apply_ext with the following settings:

state_machine_name: flamethrower_state
do_action_state_name: reload

and

4. Set the projectile_ext\launcher_marker to: fx_muzzle_flamethrower.

Good luck :)
kutkip 4 Feb, 2019 @ 1:01pm 
You are awesome! Thanks so much, i will start working on it!
^8Blacktau [ESP] 30 Mar, 2022 @ 7:48pm 
Hi, im trying to do something like that and i cant. I just want to make the leig18 fire the incendiary ammo as regular ammo after it upgrades with incendiary ammo. I tried changing the hardpoint to the weapon in the upgrade, in the squad actions apply but nothing works. Can you give me some hint? Thanks
Last edited by ^8Blacktau [ESP]; 30 Mar, 2022 @ 7:53pm
SneakEye  [developer] 30 Mar, 2022 @ 10:06pm 
Originally posted by ^8Blacktau ESP:
Hi, im trying to do something like that and i cant. I just want to make the leig18 fire the incendiary ammo as regular ammo after it upgrades with incendiary ammo. I tried changing the hardpoint to the weapon in the upgrade, in the squad actions apply but nothing works. Can you give me some hint? Thanks
Add the incendiary weapon to hardpoint_01 as second weapon. The upgrade must be added in the leig entity, not the squad. Then in the upgrade use the action 'change_weapon' with hardpoint name Hardpoint_01 and the incendiary weapon link.
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