Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The disparity for a single ability is enormous.
Ammo/Fuel:
Ultra Lights 10/5
Lights 15/10
Mediums 25/20
Advanced Mediums 35/30
Heavies 50/40
Super Heavies 60/45
The salvage ability gives you the hp% of these resources. An average tank will get you 10-15 fuel. This is much more rewarding than any other salvage ability.
You can observe your total resources while using the ability and see that they increase rapidly.
Didn't notice the actual increments since I enabled infinite resources
First sight of this threw me off so hard
Glad to know it's just a UI bug x3
The Munition and Fuel list is also very much appreciated.