RimWorld

RimWorld

Nice Bill Tab
Bugs
I'm not sure where the pen value for Stick bombs from CE or Molotov cocktails from Rimworld come from, i.e. for the stick bomb the mod displays 3.5mm but after checking the info tab its only displaying 93.6 MPa,
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Showing 1-15 of 41 comments
Hi i'm getting this error when i'm trying to change the drop spot after craft :
Exception filling window for RimWorld.Dialog_BillConfig: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref F0A2592D]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Dialog_BillConfig.FillOutputDropdownOptions (System.Collections.Generic.List`1[Verse.FloatMenuOption]& opts, System.String prefix, System.Action`1[T] selected) [0x000ed] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at RimWorld.Dialog_BillConfig.DoWindowContents (UnityEngine.Rect inRect) [0x008e1] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER Troy_Alias.TacticalGroups: IEnumerable`1 TacticalGroups.HarmonyPatches_GroupBills:DoWindowContents_Transpiler(IEnumerable`1 instructions)
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <630e2863bc9a4a3493f2eff01e3a9556>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Caramel 9 Jul @ 10:58pm 
Incompatible with Milira Race mod's Gastator, can you add a quick hotkey to temporarily disable Nice Bill Tab?
Major issue with the electric tailoring bench. Also having issues with Mineshaft, pawns will occasionally get stuck standing in place for a work order at a mine.
Seraph 12 Jul @ 4:15pm 
I love the mod, but I noticed that ideoligion statues don't appear in the list of bills at the art bench with this mod enabled. Disabling the mod allows me to add a bill for my ideoligion's special statue (the one your colonists want once their expectations are moderate or higher and you have 3 people of the ideoligion).
hämis 12 Jul @ 8:50pm 
this mod doesn't work with ideology statues, i have a couple that are part of my ideology, but the art bench bill tab doesn't show them. disabling the mod lets me see them.
Hi, I can't drag any bills around. Also, when I try to drag the bills, it also drags the menu down at the same time. I can use the scroll buttons to move the menu up, but the dragged bills won't move to their new places
m97x51 12 Jul @ 9:44pm 
I have the same issue with the Ideoligion Statue as well, it doesn't appear inside the art bench bills with this mod on
Fluffer 13 Jul @ 1:26am 
When Renaming a Recipe in the Details, this change is not reflected in the bill tab

https://imgur.com/V6au90F
Not sure but it seems like this menu doesn't work well with ferny's seed progression mod, seed bundles just won't appear in menu of appropriate bench and spot
Tomato 13 Jul @ 2:34am 
Ideology specific statues dont show up in the sculpture bench list
Yeah it's a pity ideology statues don't show up with this mod...it would be nice if it could clone bills as well :(
Is anyone else like me and can't click on anything, making it impossible to make?
Originally posted by Athan McCoolpants:
Hi, I can't drag any bills around. Also, when I try to drag the bills, it also drags the menu down at the same time. I can use the scroll buttons to move the menu up, but the dragged bills won't move to their new places
+1
Kyurem! 13 Jul @ 5:57am 
Cant order a bill that has higher crafting req thank any of my pawns but lower than my farbicore
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