S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

Craftable Zone
 This topic has been pinned, so it's probably important
Kyne's Peace  [developer] 12 Jul @ 7:50am
Things To Do
- Armour and weapon crafting. With weapon and armour parts with different conditions. This is at the moment half implemented (for armours). I need feedback on how it works at this moment. However it may change in the future. To help test: You at the moment can disassemble only one armour: Leather Jacket. Aswell, you can craft a Leather Jacket, for which you need three items on 100% condition. You can get these three items on 100% condition by disassembling other armours (in the future), or by putting multiple of these items together so they become 100% (at the moment this is in the Misc category, but if this system is liked well enough, I will create a separate category for parts).
- Repair kits for weapons and armours. Repair for weapon and armour parts are done through the crafting menu.
- Fix exploit of ammunition disassembly (Can't do at this moment).
- Somehow implement the use of guides. They are an already existing item. The idea is that the player reads these guides to unlock the craftings.
- Add extra compatibility with certain mods such as OXA, to be able to craft items from OXA.
- Implement other ammo types' crafting and disassembling (Not caliber).
- Find a way to disable the "Item lost" notifications, as they get a bit annoying at ammo crafting and ammo disassembling if done a lot.
- There are likely missing attachments. Must add them.
- (Console) Possibly improve the controls inside the menu.
- (Steam/Mod.IO) Add Localization. At this moment you can only download it from Nexus.
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