Space Engineers

Space Engineers

Tank Factory™: 12,8 cm Pak 44 L55 - 12,8cm (S), 160cm (S), 320cm (B)
CatInSpacePants  [udvikler] 16. dec. 2014 kl. 9:59
General discusion/feedback
Here you can show me what did you use my cannons for or express your frustration :)
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Jingleheimerschmidt 17. dec. 2014 kl. 21:29 
By far the sexiest large cannon mod in game.
Could you make it even sexier by adding audio cues that tell the player it's ready to be fired again?
I'm not sure if you're familiar with the CSD Battlecannon mod, but after firing they play this neat autoloader sound that not only tells you the gun can be fired again after it finishes playing, but also adds ambiance and makes for a real hearty gunnery experience.
CatInSpacePants  [udvikler] 17. dec. 2014 kl. 23:05 
@itnesteban:

I am aware of his creation, and I'm still learning all the stuff. Although this will be an easy task.
I'll see what I'll be able to make.
Jingleheimerschmidt 18. dec. 2014 kl. 19:21 
@AcrioAlarius

Cheers for that, just noticed the added sound cue.
Now this just became THE sexy.
ExternalFive 4. jan. 2015 kl. 13:30 
CatInSpacePants  [udvikler] 4. jan. 2015 kl. 13:52 
@ExternalFive:

I like :D
ExternalFive 4. jan. 2015 kl. 14:23 
@AcrioAlarius:

Thank you :) Tried using your tank track mod but just couldn't get it to work
CatInSpacePants  [udvikler] 4. jan. 2015 kl. 15:18 
@ExternalFive:

I didn't make any track mod yet :P
ExternalFive 4. jan. 2015 kl. 16:02 
@AcrioAlarius

Sorry remembered wrong
CatInSpacePants  [udvikler] 5. jan. 2015 kl. 3:30 
@ExternalFive

No problem mate, it doesn't mean I won't make 1 in the future though :D
CrYpT0 5. mar. 2015 kl. 16:27 
@AcrioAlarius Love the mod, the only thing you should focus on know is a smallar collision model and as a secondary maybe remodle. Otherwise a huge thumbs up!
CatInSpacePants  [udvikler] 6. mar. 2015 kl. 8:30 
@CrYpT0:
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It will take some time, I'm getting lazy and bored with SE + I'm focusing on my own project atm.
Lynnuxx 9. apr. 2015 kl. 14:12 
Is it possible to reduce the scattering of the (320cm) gun to always hit at hole of the size of one large block at 240m distance ?
Why ? To make that working:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=422344520
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=422345157
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=422345778
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=422346274

Currently the scatter causes every 3rd to 2nd projectile to hit the own structure at 130+m distance...
Sidst redigeret af Lynnuxx; 9. apr. 2015 kl. 14:15
CatInSpacePants  [udvikler] 11. apr. 2015 kl. 9:32 
@Lynnuxx:
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Changed dispression of all guns, 320cm now has 0.35 degrees instead of 0.8. Check it now, should be ok.

Nice idea with that gatling gun, I've made a revolver-like cannon a while ago, as a prototype, if I recall correctly I still have it's picture in the gallery.
Sidst redigeret af CatInSpacePants; 11. apr. 2015 kl. 9:35
Lynnuxx 15. apr. 2015 kl. 13:20 
Yes !! This is looking good, thanks ! Now I have to program this monster...
Still hitting the own structure when turning though. I hope that the turning speed is not limited too much so I can engage moving targets down to 1000m, too.
Sidst redigeret af Lynnuxx; 15. apr. 2015 kl. 17:39
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