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I found an issue that if this mod is used together with 'Geological Landforms' the flora on some map tiles fails to generate (i.e. no trees, shrubs, etc. basically no vegetation at all).
Hugslib log: https://gist.github.com/HugsLibRecordKeeper/01a9c70018f58f9fcb3e732c964ce31b
The relevant part seems to be:
I'm getting real close to fixing this bug. It only appears to affect Oasis tiles, and only when Geological Landforms is also enabled. Hopefully I can track it down within the next day or two.
i got the "no vegetation" bug using this mod & Geological Landforms three times:
seed: mantis
coverage: 50%
world type: rimworld default
3.56°S 46.54°E
features: caldera (Geological Landforms)
seed: green
coverage: 30%
world type: rimworld default
19.48°N 13.17°W
features: caldera (GL)
seed: mesa
coverage: 50%
world type: earthlike planet
5.99°N 18.64°E
features: none
all three are temperate forest biome
Thank you for the details! I'll recreate those conditions on my end, hopefully I can get some more clues/information on what's causing this bug.
Will put out an update now for testing!
Error while instantiating a mod of type Planets_Code.Controller: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method static System.Reflection.MethodBase Planets_Code.Patches.Patch_LandformSelection::TargetMethod() ---> System.Exception: Method static System.Reflection.MethodBase Planets_Code.Patches.Patch_LandformSelection::TargetMethod() returned an unexpected result: null
[Ref DB6182E7]
at HarmonyLib.PatchClassProcessor.RunMethod[S,T] (T defaultIfNotExisting, T defaultIfFailing, System.Func`2[T,TResult] failOnResult, System.Object[] parameters) [0x00130] in <8124cc12bdf242eab0a5f7e7edecf387>:0
--- End of inner exception stack trace ---
[Ref 578C6657]
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0013c] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x000a0] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <8124cc12bdf242eab0a5f7e7edecf387>:0
<0x2b1b35f2c00 + 0x0009a> <unknown method>
(wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] in <51fded79cd284d4d911c5949aff4cb21>:0
--- End of inner exception stack trace ---
[Ref 89965684]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x0022b] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x0009c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.LoadedModManager.CreateModClasses () [0x00085] in <5c316afc935f468999d0366e218e9cc4>:0
Any chance you're loading Realistic Planets after Geological Landforms and/or Biome Transitions?
Realistic Planets
Geological Landforms
Biome Transitions
Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
at Planets_Code.Patches.AlphaBiomes_BiomeWorker_Patch.Initialize()
I can't even quick start a dev world anymore.
I'll start disabling these to see which is the cause:
Realistic Planets
Geological Landforms
Biome Transitions
Alpha Biomes
Alpha Biomes
Realistic Planets
Geological Landforms
Biome Transitions
I'll see if I can figure out what's going on, but any additional information you can provide would definitely be helpful.
however i forgot to mention a different bug yesterday: the "Select random site" button works incorrectly. sorry
Should be fixed in the latest version :)