Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also not sure how to generate log as I don't use HugsLib anymore.
@tanyfilina likewise, a modlist/dev log would be great, and also thank you for your TP Bedouin mod :D
I'm *pretty* sure this is a Worldbuilder-related issue, so I'll test it again on my end, but I thought I'd already fixed it (are you on the latest version of Realistic Planets?)
@(Kitty) Unfortunately, that's not really within the scope of this mod.
@Vlad Load order is from top to bottom. Therefore, "load after RP" means the mod in question should be below RP on the list, and "load before RP" means it should be above RP.
@Dennis Yes, Faction Control is not current supported (it's on the to do list)
General improvements to settings menus and compatibility. This update will likely require a lot of testing, so please provide feedback if you can and bug reports if (when) you find any :)
@tanyfilina No idea, sorry. Try it out and if something isn't working right let me know, but I haven't looked at that one at all.
@Snorri this update should hopefully address that, let me know
Mod excluded - Menu up.
@Zip Does the Medieval 2 mod still throw errors?
@itchyrin I haven't tested MLP support too much yet, so let me know how it works
@Sephira Medieval Overhaul support is even more untested, so give it a whirl and let me know