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번역 관련 문제 보고
Do any of the UV textures that you already have for the assault foregrip (tan, black, or green) look like they could be photomanipulated to be the same color as the red/blue compact textures? Would it be okay for me to rip the textures and attempt this in GIMP?
Here is the files on MEGA so you can try them:
https://mega.co.nz/#!9tlChLKR!a0Zy5JiLxBc_utepBv9ycduxR_dd6NJOD0BCtwCfdps
https://mega.co.nz/#!l0EzQI4Q!rDEgl3iKknNoFHqgNdkRzAeHPtAYK9obTjwFVFE9Gic
https://steamhost.cn/steamcommunity_com/id/lubci50cal/screenshot/38611227489792147
Good start but try to play with them a little bit more.
You can test them yourself:
- create "Assault_Foregrip.vtf"
- drop it into "Steam Files\steamapps\common\GarrysMod\garrysmod\materials\models\qq_rec\v_rif_xm8"
It appears that some parts of the texture are providing color information for more than one area of the gun. (especially around the edges of the handgrip)
The way I'm changing the color is also causing some parts of the texture to blur. The "surface finish" part of the texture is contrasting too much with the rest of the texture as well.
What software are you using? Wouldnt it be possible only to select the (for example) tan part of texture and apply all edits to it? If I get it wrong feel free to add me to discuss.
I'm not aware of such a feature, but I haven't really done much with GIMP yet.
NekoDemon117 didnt send any more than wips listed above