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But thanks for your suggestions :).
Adding interior lights in the pods would have been a neat function. White, as well as red in the transport. White and green in the medical (medics need to see bleeding and don't use tactical red light in the patient compartment).
Can you envision red-lit pod windows as the Taru flies by at night? I have and then tried to attach the narrow beam cone lights pointing downward from the existing lenses in the ceiling texture. Unfortunately, it lights the exterior of the pod, too. I don't think the current engine handles light sources well enough. I sense that your experience far surpasses the attachTo scrpitl.
I've noticed that this only works the vanilla Taru, and not for any re-textured Tarus that inherit all the values from the base game. I would love to write a compatibility patch for this mod to make it work with my own re-textured Tarus, but I feel that would require me to get my hands on your cofigs. Think we could co-operate? Thanks. :)
Do you use a mod that i can download ? or can i have the config of the modded Taru ?
If you have your proper solution feel free to share :)
Maybe i will up all the config to the parent class "Heli_Transport_04_base_F" cause if your new Taru is inherited from "Heli_Transport_04_base_F" effectively it will don't work.
I wait for your info on what parent you inherit ;)
Firts test I had both Aegis and AEW loaded. Nothing worked.
Second test, only loaded up CBA_A3, XENO Taru and AEW. Works near flawlessly. Vanilla Taru and my retextured Taru can attach both vanilla and retextured pods.
The only exception is my retextured "cargo" pod, which refuses to attach to the mother heli. The sling will pull up but the pod remains hangin 1m below, occationally colliding with the mother heli and damaging it. This happens with both the the vanilla and retextured mother heli.
My cargo pods all inherit the same way, so not sure if the issue is there given the others work. Are there any configs/functions involved in the pods themselves?
https://drive.google.com/file/d/12YDpVJlUtIfbeuNDJRgfKRfB8WXQS4vw/view?usp=sharing
https://drive.google.com/file/d/1UsE1rESCS7k0NgT2nB1fGyp6HUMYBKxf/view?usp=sharing
https://drive.google.com/file/d/1Y7bdhN0SjZU6ZvfuNxbS6A2mgwSZIgUt/view?usp=sharing
Furthermore, did one more test, this time with CSAT modification project, and found no issues there. So I'm guessing Aegis mod is where the compatability patch has to be made. My educated guess is that mod also meddles with "Heli_Transport_04_base_F" and as such makes the mod incompatible with yours.
Anyway, this little update you made already makes the mod playable with AEW well enough! The cargo pod is the least important one. Massive thank you :)
Cargo pod Vanilla and one of your retextured have problem too.
Thats right ?
maybe its a combination of several mod that break my mod...
Could you provide a solid repro with mod and pod that you confirm don't work ?
And for your retextured cargo pod, you mean logistic pod ? Cause again it seems to work normally, could you repro the bug several time ?