Space Engineers

Space Engineers

DEPRICATED (see description): Sector 15
 This topic has been pinned, so it's probably important
Wartank  [developer] 18 Jan, 2015 @ 2:30pm
Join Bime today! (Mod team recruitment)
As this mod is growing bigger and bigger we are short on manpower in the following teams.

Content team
Creating ships and stations as if there was no tomorrow
Are you good with building ships? do you not mind working under the fearsome hands of scotty (craftyscotsman) and is there always a new and original idea in your mind. Then this team is for you! This team works on designing and creating the actual ships and stations that spawn within this mods. For now these stations are all hostile but at some point this mod will also include friendly ai parties that will help the player.

Design team
Well that looks ugly, allow me!
This team focuses on creating custom blocks for the game. If you join this mod your task will be to create a few custom blocks that would increase the overall quality of this mod. Keep in mind that I have no clue about how custom blocks work. So apart from modeling them out you'd also have to texture it and create the needed xml file so it can be loaded within the game

Debug team
Ha! I can break that
Lately some of the releases needed hotfixes to be stable. This is unfortunate but alone I simply cant test all angles of this mod. That is why there should be a debug team. This group of people will have to play with a prereleased version of this mod in survival mode. If they run into a bug or something that is not working as supposed they will report this back to the core team.

Core team
I...WRITE....CODE!
Currently not recruiting.

If you are interested in joining one of these teams please look through this checklist
[ ] I speak at least half decent English
[ ] I'm somewhat dedicated
[ ] I'm aware that joining one of the teams will not give me veto rights over the mod its road map
[ ] I understand that this mod will not make me one million billion dollars.

if you can check all the above checkboxes and you are still willing to join. Then please post below this topic and I will get in contact with you!
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Showing 1-15 of 26 comments
Re-Bot  [developer] 25 Jan, 2015 @ 12:45pm 
I would love to join the content team if you need anybody. I've been working on ship deasigns for a colection im making (AMF/Alorin Millitary Federation). I would like to create ships to be my enemies! It would Be a great way to hone my skills.
Mods I would like to use if I can:
The CSD weapons
The Sage industrial thrusters
The Kalaxons and Other sounds ...... Mod

P.S. :I'll probley work manly on smaller lighter Fighting ships that bother you mostly in the begining fazes of things ,but come in perhaps groups later.
Last edited by Re-Bot; 25 Jan, 2015 @ 12:52pm
Wartank  [developer] 25 Jan, 2015 @ 1:00pm 
@Reedja1: Thank you for showing interest to join the content team! We are always looking for new members!

Right now external mods are not allowed with sector 15. This is not because the mod can't handle it. But simply because I want this mod to run as a standalone mod (not needing any other mods). This way people are not force to subscribe to whole lists of mods they might possibly not like. So when designing ships you can only use vanilla blocks and blocks/sounds included with the Sector 15 mod.

I have send you a friend request so we can have a chat and see if your still up for it as there are a few rules that a ship needs to fit into if you want to publish it into the mod.
Twilight Aria 25 Jan, 2015 @ 2:01pm 
i have a intrest in joining the content team. i have had this game since well before christmas and am a visual communications student (to be a architect). I like all types of ship but prefer battle ships.
Wartank  [developer] 25 Jan, 2015 @ 3:24pm 
@Raven242: Thank you for showing interest in joining the team! I'ts a little late here but I sended you a friend request non the less. Perhaps there is still some time now to go over the details. Else we can do it tomorrow or you might get contacted by a guy called "craftyScotsman" who is in charge of the content team.
craftyscotsman  [developer] 25 Jan, 2015 @ 3:39pm 
hey there folks :) nice to see the team looking to expand out! send me over a friend add, an we'll get a chat over teamspeak or something just to go over the basic things the ships are gunna need :) still loads to build! can set up a world an get a team build on the go :)
Mistress 26 Jan, 2015 @ 3:29am 
Hey im up for being a content designer.
Im happy to make Isometrical and asymmetrical ships and stations.
Im also happy to make small and large ships, compact and sprawling bases.
Wartank  [developer] 26 Jan, 2015 @ 3:45am 
@Quothcraft: I'm happy to hear that. I'm on break from work at the moment so i cant give you the tour right now. Crafty might be there tough. friend request the both of us and one of us can introduce you to the team and explain the tasks at hand ;)
Beta Mark  [developer] 27 Jan, 2015 @ 9:49am 
I'd like to put my name in the hat as a junior c# developer with about 6 months of experience in Unity3D dev that I believe I can port over to writing mods in SE. I've been writing backend code (php, perl, sql) for about 10 years as a hobbiest, but I am not a pro developer by any stretch. My day job is server optimization and security where I specialize in Linux and the cloud (mainly Amazon Web Services/AWS cloud). I'm also a native English speaker if that helps.
Last edited by Beta Mark; 27 Jan, 2015 @ 9:50am
Master Wartank... (don't get used to the Master part... lolololol) - I would truely love to be on the content team. I am a 50 year old amputee that has entirely too much time on his hands, who smokes entirely too much weed (but boy some of the toys I have created..... ), and who is one day away from 2000 hours on SE. Tell me what you need, and I'll see what I can come up with. :)
Wartank  [developer] 27 Jan, 2015 @ 2:35pm 
Mark.mccorkle has been accepted into the core team
Buzzed bear has been accepted into the content team
Fuhreak  [developer] 12 Feb, 2015 @ 12:51am 
If I can get somebody to help me setup the XMLs, I may be able to make a few models for the design team section.
Beta Mark  [developer] 12 Feb, 2015 @ 5:51am 
@fuhreak what kind of help do you need?
Wartank  [developer] 12 Feb, 2015 @ 1:22pm 
@Fuhreak @mccorkle: He is having some issue with the xml of the custom block. But that is something I do know a bit about. Soon we will have a custom firewall block so it seems :)
FurtiveSage 19 Feb, 2015 @ 12:28pm 
I am interested in being part of your content team. I would like to understand a bit more what is needed, but mainly would like to be a part of this project to contribute as well as learn the process. Thank you.
Last edited by FurtiveSage; 19 Feb, 2015 @ 12:31pm
Wartank  [developer] 19 Feb, 2015 @ 1:26pm 
@Soulthule: Make your yourself a account on Trello and then give me your accaunt name, I'll add you to the board. On there you can find all the information you need: https://trello.com/b/SIL89MVm/sector-15
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