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-No Backstab
+150% damage
+Can randomly Crit
+On Hit: 100% chance to slow target
+ 30% Damage
+ 33.3% Faster deployment time (1/3 faster)
- Cannot Backstab
(Neutral) - Comes with badass animations
Basically these stats turn the Karambit into a quick and swift killer, although it takes a major element out of the Spy (Backstabbing)
Does only 60HP damage on backstab.
Gives bleeding to the enemy for 7 seconds.
No random crits.
When you backstab a Ubercharged medic the ubercahrge is gone and the medic needs to get a new Ubercharge machine ( the thing from the back.)
Idea 1:
+ +50% longer reach
+ Makes target bleed for 4 seconds
- -10 hp on wearer
- -25% damage
Idea 2:
+ +300% damage
+ +15% attack speed
- No backstabs
Idea 3:
+ Upon right-click, the blade launches out of the handle and acts as a grappling hook
+ +50% movement speed
- You lose invis watch
PROFESSIONALS-
Can instantly kill from front (facestab lol)
20%+ faster movement speed (small knife)
CONCERNS-
10%- range (small knife)
-no backstabs
10%- slower cloak speed
NEUTRAL-
Looks pretty darn good and suits the spy's espionage style :D
I think if it does a 'facestab' its better you couldnt disguise because hat would be OP with it
-100% more damage
-bleed for 10 seconds on hit
-quicker hits
-automatically turn into enemy if you kill him/her
downsides:
-no backstabs
-20% less range
-no disguise kit
Neutral:
The spys worst knife,the spy would miss his enternal reward,and he would miss his disguise kit off ebay(lol)but he thanks more damage and bleed is betterC: