Team Fortress 2

Team Fortress 2

Bulletproof Battery[OLD]
Blackk9 1 Apr, 2020 @ 12:07pm
Bulletproof Battery
Level 20 Minigun

Dealing damage builds up shield meter. 600 damage required for full meter.
Activate shield with reload to gain 66% damage reduction for 8 seconds.
+20% More accurate
-20% Damage penalty
No random critical hits

Stats for nerds:
Damage and function times
Shot type
Hitscan
Damage type
Bullet
Ranged or Melee damage?
Ranged
Damage
Maximum ramp up (150%)
10.8 / per bullet
Base damage (100%)
7.2 / per bullet
Maximum fall-off (50%)
3.6 / per bullet
Point blank
40 - 43.2 / per 1 ammo or 400 - 432 / per second
Medium Range
4 - 24 / per 1 ammo or 40 - 240 / per second
Long range
4 - 8 / per 1 ammo or 40 - 90 / per second
Critical
21.6 / per bullet
Mini-crit
9.6 - 14.4 / per bullet
Function times
Attack interval
0.1 / 4 bullets per shot
Windup time
0.87s
Last edited by Blackk9; 9 Apr, 2020 @ 6:46pm