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heres the world and the log. still not working.
i deleted the base that had the nonexistant gate but no avail
https://visentinel.net/Visentinelsworld8-2.rar
https://visentinel.net/portalforworld.txt
https://visentinel.net/modlist.txt
I loaded your world and the gates worked fine.
The Delta gate was reported as not found, so I changed it to dial donkey, and it transported me fine. I then changed the destination to mouse, and it also teleported me back with no issues.
The only changes I made were to turn it offline, and reset ownership.
Everything I hear tells me you have stale files in your game somewhere.
I know you said you already did this, but double check that the compiled scripts are removed.
For every single client that connects, do this:
https://www.dropbox.com/s/k8fr245ughhgp9u/deletethese.png?dl=0
For the dedicated server, do the same steps as above, but go to DedicatedServer64 instead of Bin64 (or wherever your DS binaries are located).
Substitude Bin and DedicatedServer as appropriate if you use 32-bit.
Note your list will be different from mine.
I assume you also removed all the .sbm files in your mod directory (%APPDATA%\SpaceEngineers\Mods).
Please try again.
However I wonder if the workshop entry got corrupted. I cannot update the mod title or description any longer. For 5 days now, I've received a permission denied error.
It might be the workshop entry is corrupted.
is a link to my latest log. Still gettgin the error even when it is the only mod installed
It's the one I was using for testing before I uploaded it here.
last log.. still getting error
If that doesn't work, we'll have to schedule a time I can join your world.
EDIT:
Also, if you have a single player world that reproduces it, please zip it and provide a link to it.
Just to make it easy, make sure as soon as it loads, the player is in front of the dhd to activate the gate, with the destination already set.
Visentinal did, but it didn't help. I hope yours will.