Space Engineers

Space Engineers

[Obsolete] Natural Gravity - make asteroids have ship-pulling gravity
 This topic has been pinned, so it's probably important
Digi  [developer] 1 May, 2015 @ 5:37am
DEV VERSION - looking for testers :}
If you want to test the dev version check it out here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=387664382
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Showing 1-6 of 6 comments
Digi  [developer] 4 May, 2015 @ 3:36pm 
No issues ? xD
OMFGitsST6 12 May, 2015 @ 8:48am 
Is there anything different with the dev version as of now?
Digi  [developer] 12 May, 2015 @ 11:17am 
I've not updated it since.
Digi  [developer] 12 May, 2015 @ 9:54pm 
Well, I've updated it to include the 'asteroid_ignoresmaller' config option and fixed some stuff.
Razordor 15 Jul, 2015 @ 6:29pm 
To make it clear I am using the dev version of natural gravity mod

I think I found an issue, to put it simply the /ng commands don't work. The properties of the natural gravity mod have changed too. Whether anything is an issue is for you to decide, but here is what happened:

I used the original natural gravity mod on the planet as follows. I played around with it and noticed that the mod effects all objects. later though I won't deny I am using other mods I decided to try out the dev version. I noticed that the gravity now behaves like a regular gravity generator. I went to try to access one of the commands by typing '/ng' and then some sort of command. tried a few others. Generally I concluded that the commands no longer function. I will say though that the gravity created by the original mod stayed intact even though properties of it changed via pulling objects without artificial mass enhancements (balls and artificial mass blocks).

Any of the other mods I was using should not have effected the use of this mod. If you conclude that it might have an effect I will then run another test without the mods, and then another if these mods did effect the dev version.
Digi  [developer] 16 Jul, 2015 @ 4:42pm 
I belive the dev version is older than the public one right now, I don't even remember anymore xD

The normal version should work properly... or at least it did last week, not sure if anything changed meanwhile in the game to affect it.
Last edited by Digi; 16 Jul, 2015 @ 4:42pm
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