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That being said, makign the wonder give +worker speed doesn't seem liek a bad idea...
(All Misaka only)
Purity Lvl 7: +20% for military units, Culture from Kills, +1 moves to all units (Except Planes and Artillery)
Harmony Lvl 7: +33% CS in all cities, Energy from Kills
Cloning Plants give an additional +2 Food, +2 Health
Enables the Radio Noise National Wonder (Swarm Intelligence) with the following description:
"Restarts the Sisters Project. Free Surveillance Web, +1 Population, +1 Health in all cities"
Supremacy Lvl 7: Academies cost 0 energy maintenance.
Enables the Railgun Launcher Building (Ballistics), which gives +10 Orbital launch range
Enables the Orbital Railgun (Communications), a slightly more expensive, more powerful Orbital Laser
Known Bugs:
With Harmony 7, Cloning Plants don't show the extra perks on the tech tree, and don't show the food on the city screen. The gamplay effort works, though.
With Supremacy Lvl 7, Academies give 2 energy instead of just saying 0 maintenance
None of these show up on the tooltips for the Affinities (you can only get them from reading the Misaka Civilopedia Entry)
Unfortunately, this mod triggers a known bug in Beyond Earth, where certain mods will cause the unit panel to break on starting the game. This is Firaxis's fault, and needs to wait for them to fix it. For now, the solution is to exit to main menu and retry the game until it works. Sorry =/
If you enable mods, save the game, exit to the main menu, enable mods again and load the save it seems to fix the bug. Annoying, but that's a problem that firaxis has to fix.
I'm still alive though :) (barely....)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=695689996