Space Engineers

Space Engineers

Chat History
 This topic has been pinned, so it's probably important
Digi  [developer] 23 Jan, 2015 @ 2:15pm
Having issues ? Post here!
If you've got errors please post the log and please your issue in detail.
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Showing 1-11 of 11 comments
BeanDownUnder 6 Apr, 2015 @ 7:20pm 
i was excited to try this out on my DS, it worked at first, after a while though. The chat history for all player was reduced with only the history of that player. I also noticed that there was 270 of the chat history cubegrids that had spawned, this was only within an hour or so of starting up. The other issue i noticed too was the timestamp was not matching server time. I run Dodexahdrons latests builds of SESE and Essentials.
Digi  [developer] 6 Apr, 2015 @ 11:39pm 
I re-tested it just now on my local vanilla DS server, it works fine and I only have one ChatHistoryStorage entity in my world.

So the issue must reside with the server mods you have.
Elsephire 10 Apr, 2015 @ 12:02pm 
This mod create 1862 entity in my server in 24h...
Digi  [developer] 10 Apr, 2015 @ 1:11pm 
There's really nothing I can do about this until I can replicate it, so any details can help.
Elsephire 10 Apr, 2015 @ 3:13pm 
The plugin essential in seextender concealed "ChatHistoryStorage" and this mod create any "ChatHistoryStorage" etc

If you create any subtype blocks ex : a
And you add "a" in DynamicConcealignoreSub TypeList , it will have to solve the problem.

this is probably not the best solution
Last edited by Elsephire; 10 Apr, 2015 @ 3:37pm
Digi  [developer] 10 Apr, 2015 @ 3:47pm 
O.o
I'm not sure what you're saying, expecially in the 2nd phrase.

But if I understood corectly, the seextender thing prevents my mod from finding the entity ?

That really should be reported on their thread or something 'cause it will most likely break any mod that creates entities using scripts.
Last edited by Digi; 10 Apr, 2015 @ 3:47pm
Elsephire 10 Apr, 2015 @ 4:11pm 
The dynamic managements system of entity is the entity creating your mod, and especially the concern that your mod recreate another entity and so on.

Ad "ChatHistoryStorage" in DynamicConcealignoreSub TypeList in the plugin essential resolve the problem for me ;)

Sorry for my bad English
Last edited by Elsephire; 10 Apr, 2015 @ 4:17pm
L0wt3ch 8 May, 2015 @ 2:01pm 
Hello, is there a way to adjust the timestamps? on my server its 2 hours off the server time (and 2 hours off my timezone)
Digi  [developer] 8 May, 2015 @ 2:15pm 
The times are UTC so everybody has the same time, since scripts run on each client, using local time will use the player's time and it'll be a mess xD
Fraco 22 Jun, 2015 @ 12:30pm 
Same problem here. For you information this is what i found at the center of my universe : http://imgur.com/tsPxM82

Didn't expected that ChatHistory was such a pretty star :)
Digi  [developer] 22 Jun, 2015 @ 1:47pm 
I don't think that's because of my mod xD
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