Don't Starve Together

Don't Starve Together

Waiter 101 v7.65
 This topic has been pinned, so it's probably important
Midrealm  [developer] 9 Aug, 2017 @ 11:22am
Bug Reports and Crashes
Please report any bugs, errors, or crashes here.
Thank you.
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Showing 1-15 of 62 comments
Mythophile 5 Sep, 2016 @ 3:06pm 
error?
[00:00:13]: Mod: workshop-381565292 (Waiter 101 v4.19) Registering default mod prefab
[00:00:13]: FMOD Error: An invalid object handle was used.
Midrealm  [developer] 11 Sep, 2016 @ 3:43pm 
@Mythophile
I've been getting that error for a long time,
I believe it is because the mod is cross compatible, working with DS, RoG, DST, and SW games - so there are some features that are not compatible.
So the game is basically saying that some parts are 'invalid' because they arent compatible with DST....
At least I think that's what is happening.
I've never seen it to cause a crash and the mod runs correctly in all game modes.
IvanX 19 Sep, 2016 @ 10:52am 
Omelette recipe is broken :)
Aka the prefab is called 'omelette', while the recipe for it is 'omelette_recipe'. Thus craft pot shows the recipe without a picture, and once cooked it results into an empty crock pot.
Midrealm  [developer] 22 Sep, 2016 @ 5:40pm 
#Ivanx - Yes, i discovered this myself only recently. But thanks. It will be fixed in next update.
Mega Glub 10 May, 2017 @ 4:33pm 
Just a question, does the MemSpikeFix work for DST or will it only work for DS?
Midrealm  [developer] 14 May, 2017 @ 3:10pm 
@ Late Night Cheesecake - Unfortunately I have no idea if it works.
Frosty_Mentos 15 Dec, 2017 @ 7:11am 
/workshop-381565292/scripts/prefabs/sandwich_BLT.lua is in the code but actual file in folder is /workshop-381565292/scripts/prefabs/sandwich_blt.lua , this makes dedicated servers crash @Midrealm
Midrealm  [developer] 15 Dec, 2017 @ 11:18am 
@mblmantas -
Thank you - should be fixed now (version update 5.03)
Midrealm  [developer] 31 Mar, 2018 @ 6:17pm 
@Mythophile I've never been able to figure that one out, but the mod runs - so I dont worry about it
Midrealm  [developer] 16 Feb, 2019 @ 5:34pm 
VERSION 6.x Error
[00:10:08]: [string "../mods/workshop-381565292/scripts/waiter_k..."]:207: attempt to compare number with string

The saved configuration data is wrong or corrupt (probably due to changes in the mod) -
This can be corrected in one of several ways -

For a normal hosted game - go to mod options - switch each mod option off and on (or whatever you wish as long as the option is changed at least once) - then return configuration to how you want for your game and click apply.
the world should launch normally.

For a dedicated server - the configuration data is saved in a file called modoverrides.lua
"..\Documents\Klei\DoNotStarveTogether\Cluster_1\Master\modoverrides.lua"
edit the file and change all entries to numerical values instead of text (this means removing the quotation marks around each value - so a value showing "0" should instead be 0 )

Either of those options should fix the problem.
Last edited by Midrealm; 16 Feb, 2019 @ 6:59pm
76561198200227939 18 Feb, 2019 @ 11:30am 
game was working fine last week, i just tried to play and now keep getting an error before it even starts, it seems to have gotten fixed once i disabled this mod...which sucks bc i love it ;;A;;
Midrealm  [developer] 18 Feb, 2019 @ 11:41am 
@Panur - can you provide more information ?

Can you access the log files?
Midrealm  [developer] 18 Feb, 2019 @ 12:40pm 
Ok - So apparently the config data may also be saved in your saveindex file.
- in your 'cluster / master / save' folder
edit the saveindex and look for
"workshop-381565292"]={
configuration_options={
each of the config options should have a numerical value.. if any have quotation marks around them, remove the quotes and save the file.
so :: waiter_crops="1",
should be :: waiter_crops=1,
after correcting all of these it should work normally.
EDIT: If running Caves on your game, make sure to change the saveindex there as well
Last edited by Midrealm; 18 Feb, 2019 @ 12:41pm
76561198200227939 18 Feb, 2019 @ 7:09pm 
Originally posted by Midrealm:
@Panur - can you provide more information ?

Can you access the log files?

I'm sorry, i'm not great at this, is this what you need? this seems to be where the thing messes up
[...]

[00:00:29]: Mod: workshop-381565292 (Waiter 101 v6.25) Loading modmain.lua
[00:00:29]: modimport: ../mods/workshop-381565292/scripts/waiter_kitchen.lua
[00:00:29]: MOD ERROR: workshop-381565292 (Waiter 101 v6.25): Mod: workshop-381565292 (Waiter 101 v6.25)
[00:00:29]: Mod: workshop-745919236 (Craft Cave Items) Loading modworldgenmain.lua
[00:00:29]: Mod: workshop-745919236 (Craft Cave Items) Mod had no modworldgenmain.lua. Skipping.
[00:00:29]: Mod: workshop-745919236 (Craft Cave Items) Loading modmain.lua
[00:00:29]: [string "../mods/workshop-381565292/scripts/waiter_k..."]:207: attempt to compare number with string
LUA ERROR stack traceback:
../mods/workshop-381565292/scripts/waiter_kitchen.lua(207,1) in function 'dlcingredientpostinit'
../mods/workshop-381565292/scripts/waiter_kitchen.lua(327,1) in function 'result'
scripts/mods.lua(312,1) in function 'modimport'
../mods/workshop-381565292/modmain.lua(1,1) in main chunk
=[C] in function 'xpcall'
scripts/util.lua(711,1) in function 'RunInEnvironment'
scripts/mods.lua(513,1)
=(tail call) ?
=(tail call) ?
scripts/mods.lua(487,1) in function 'LoadMods'
scripts/main.lua(302,1) in function 'ModSafeStartup'
scripts/main.lua(375,1)
=[C] in function 'SetPersistentString'
scripts/mainfunctions.lua(26,1) in function 'SavePersistentString'
scripts/modindex.lua(80,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(67,1) in function 'BeginStartupSequence'
scripts/main.lua(374,1) in function 'callback'
scripts/modindex.lua(545,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(519,1) in function 'Load'
scripts/main.lua(373,1) in main chunk
[00:00:29]: [string "scripts/strict.lua"]:23: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'old_error'
../mods/workshop-1378549454/scripts/tools/dynamictilemanager.lua(199,1) in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1079,1)
=[C] in function 'SetPersistentString'
scripts/mainfunctions.lua(26,1) in function 'SavePersistentString'
scripts/modindex.lua(80,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(67,1) in function 'BeginStartupSequence'
scripts/main.lua(374,1) in function 'callback'
scripts/modindex.lua(545,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(519,1) in function 'Load'
scripts/main.lua(373,1) in main chunk
[00:00:29]: DoLuaFile Error: (null)
[00:00:29]: LuaError but no error string
[00:00:29]: Error loading main.lua
[00:00:29]: Failed mSimulation->Reset()
[00:00:29]: Error during game restart!
[00:00:31]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:31]: Collecting garbage...
[00:00:31]: lua_gc took 0.02 seconds
[00:00:31]: ~ShardLuaProxy()
[00:00:31]: ~cEventLeaderboardProxy()
[00:00:31]: ~ItemServerLuaProxy()
[00:00:31]: ~InventoryLuaProxy()
[00:00:31]: ~NetworkLuaProxy()
[00:00:31]: ~SimLuaProxy()
[00:00:31]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:31]: lua_close took 0.02 seconds
[00:00:32]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:32]: [Steam] Auth ticket cancelled
[00:00:32]: CurlRequestManager::ClientThread::Main() complete
[00:00:32]: HttpClient2 discarded 0 callbacks.
[00:00:32]: steamnetworkingsockets_lowlevel.cpp (88) : Assertion Failed: SteamDatagramTransportLock held for 251.1ms!
[00:00:32]: Shutting down
76561198200227939 18 Feb, 2019 @ 7:09pm 
BTW, not running caves but running several other mods, and it's an old world
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