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They seem to work fine with nothing on them. I put 3 rotors in a t-shape for the script and put 20 solar panels on the horizontal ones.
Without the script, testing them, no matter what speed I set they move extremely slowly with inertia tensor on. If I turn inertia tensor off they whip around real fast and won't stop until they slow down on their own no matter what I set speed or braking to.
Tested these with Isy's solar alignment. Panels don't move at all.
It starts shaking and clangs into madness with shared tensor off, so that's probably what you're seeing when you're saying it spins fast? I dunno, either way, it happens on both.
And with it on, I have to wait for it to calm down before stuff works properly, but they both spin and stop just as fast.
I've not tried the PB script but I'd like to avoid complicating this test if possible, and so far it doesn't seem to be neceessary to clang the entire thing regardless of what rotors I'm using.
It doesn't sound like you compared with the ones I'm comparing with xD a world would be the way for me to reproduce this properly... you can zip the save (%appdata%/SpaceEngineers/Saves/) and use a file sharing site :}
I never knew or realized a small grid advanced rotor that fits on small conveyors didn't exist. I had just about everything but the solar panels built and working really well before I realized this. It's a shame how there's always something in this game, that's ridiculously stupid, disappoints.
What a bummer...