Space Engineers

Space Engineers

(Obsolete! See Mod Page for Info) Gen's Blocks Mod V1
 This topic has been pinned, so it's probably important
Geneticus  [developer] 9 Jul, 2018 @ 10:22pm
Next Upcoming Update -Waiting on Patch---(Mostly maintenance, don't get too excited) ETA Next Major Release
Updating: all Block Definitions to include settings in current patch (Things found in the multiplayer Public Test). This actually updates some new things overlooked and missed from the last few patches. Block Sounds, Physics, model adjustments as well as a rebalancing of 90% of the blocks (vanilla and Modded)
The Idea on this pass is to take the look of the Construction model for each block and set the first component to an item that would reasonably be the first thing to be welded to produce that construction model. Mostly this means almost all Large Blocks are started with Girders instead of Steel Plates (Previously only Armor was like this. I also massively changed component types needed as well as the counts to make some blocks make more sense.

For example, Superconductors were removed from Large and Giant Refineries and replaced with more wire to use for inductive coils. This will enable refineries to melt useful metals from Ore by inducing a curent high enough to produce enough heat in ore to liquify the metal right out of the stone.
The Gas stuff uses a lot more Copper Tubes. I also fixed some Heavy Armor Blocks that were using the Steel Plates instead of Titanium Plates.
This isn't the big revamp, but another small step toward it.