Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
Maybe no stats would be preferable, but if you nerf your's, it could be a elegant suit for an elegant character.
10% more damage
20% more movement speed
-50% damage taken from bullets
+5% damage taken from fan of war
+10% damage taken from homewrecker
+10% damage taken from sun on a stick
10% less damage
20% less movement speed
+50% damage taken from bullets
-5% damage taken from fan of war
-10% damage taken from homewrecker
-10% damage taken from sun on a stick
That'll make it SUPER fancy and cause the on-wearer effects list to be so long.
But fo real, if this is a cosmetic, it shouldn't have any stats at all. Unless they put it in the drop system, it'll start to turn TF2 into more of a pay to win game than it already is.
It's a joke bro xD
How about:
+10% bullet damage resistance on wearer
+30% melee damage resistance on wearer
+25% fire and afterburn damage resistance on wearer
-12% movement speed on wearer (affective only during cloak, friend disguise, or as normal spy)
-10% explosive resistance on wearer
How are these?