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#1 - with the B-29 for China - I can do that, I will research it
#2 - Rafale for India - I don't have the S-35 Art, so India gets the Rafale for now
#3 - I can look into Zeppelins, however the primary users were USA and Germany
#4 - Bombers will ALWAYS have a higher ranged strength than fighters, as they are designed to perform a different role in game. This is a challenge when it comes to multi-role airplanes. Do I make the F-35 a FIGHTER primarily, but can perform bombing as high as a stealth bomber? The answer is no, it's somewhere in between. The B-52 is still actually active, and as a bomber it has more ranged strength. However it can not intercept like the F-35, but it does carry more ordinance which = more ranged power.
#5 - I haven't finished balancing yet, your input is appreciated though.
#6 - Helicopters in ASW - Have you ever seen what a hellfire can do, imagine that hitting a ship. I don't care how much armor plating there is. I like how helicopters can traverse the coast, so it's going to stay in my mod. If the other artwork magically shows up, then I will put those helicopters in game, but until it does, it's not in my mod. --- I want to try my best to have unique artwork, therefore I don't want to just make a Huey skin and call it an H-60. I can't pick if a helicopter traverses the coast, either it does with the modded DLL or I don't include that ability at all. I felt it was more realistic to have them traverse the coast.
#7 The F-14 is a 50+ year old FIGHTER (in 2015) it's attack rating is fair for a fighter.
#8 - Please keep in mind if ranged power or whatever is down, take a look at the promotions. The F-14 might not be the best in attack power, however it has high intercept ability and evasion.
#8 - moar nukes, there are other mods that can fulfill this need
#9 - I can add kamikazi's, however the game mechanic doesn't exist for unit suicide to damage another unit. I don't feel the airplane is worth adding because I can't do the mechanic.
#10 - please just remember my limitations when it comes to game mechanics and artwork. If the art doesn't exist I'm not going to waste my time making the unit. I want unique art in this mod, not just a rename/reskin of the same plane.
SU-35 is essentially an SU-27 with updated avionics and a few minor cosmetic changes. Use that model, give it a buff, and then rename it for india please.
All US Navy zeppelins (except 1) were able to launch small fighters from below their giant ballon parts. It would be amazing if this functionality were able to be added to the game.
Your point about hellfire missiles is valid, if an ATGM helo ever got close enough to a ship with hellfire missiles it would most certainly do some damage (not enough to sink it though). My point currently sits at the issue with using helicopters for ASM and ASW in the fist place. Helicopters can only carry very limited ammunition, and when attacking big ships, the helicopters are needed in large groups to effectively do any damage (depends on the ship, but since the smallest in this game is a destroyer, they'd be pretty ineffective.) Anyway, most of this is beside the point. If a helicopter armed with a hellfire missile ever attempted to attack a destroyer (again, smallest ship in this game) It would be blown out of the sky by the destroyer waaay before the helicopter even got the chance to fire one of its missiles. Hellfire missiles are not designed to be fired against ships. That's why there are specific missiles for doing it, like the P-270, P-52, and the AGM-84 (none of the helos in this game are capable of carrying any of these weapons). To conclude, the helicopters in-game can most definitely travel the coast, but there's no reason why they would ever engage ships unless they had a death wish--only land units.
For ASW--This makes more sense because submarines do not have anti-air defense systems on board that they can just launch without giving their position away. I have no qualms with this, however helicopters typically launch depth charges instead of firing missiles.
I'm not implying that you add models to the game... Moreover just use the existing ones and mess with their traits a little.
Thanks again!
For ASW warfare, I don't even have an H-60 model.. none exists for Civ V... the helicopters are not meant to attack ships in coastal waters, I just don't see the point of them embarking on the coast, it's a waste of turns.. my helo's are meant to attack land units and cities, same as the gunship in the game. When I do get some sea based helo's they will have more anti-sub promotions (I'm currently working on this in my Naval mod which is in Pre-Alpha, so far with good results.. just need some other helicopters for artwork)
I can make an airship a floating airbase, but I think that would make the unit overpowered. I wanted to add a cool unit that could do some light city bombing, not make a floating airbase with them. I might consider modifying the triplane into a new unit that is 1/2 as weak to perform some light air recon or interception.. but I'm going to try to avoid overpowering the zeppelins.
And while I know an H-60 can't carry a Harpoon, or SLAM or SLAMER, they carry penguin anti-ship misiles and can carry torpedoes as well. (I used to work on SH-60B's when I was in the Navy down in San Diego)... a hellfire can still be used to attack any target of will and will do damage no matter what... so will a 50 cal. If a helicopter ever went up against a destroyer, it would be the AIM-9's in the RAM or the AIM-7's in the Sea Sparrow Launcher that take it out, as it would stay out of range of the CIWS. (these intercepting missiles are also part of my destroyers in my new naval mod, however the game doesn't see a helo as an air unit, but as a helicopter, so it can't intercerpt.. the missiles would have to be fired manually).
Also, Correction on #9 the Kamikaze - I can do a Kamikaze airplane that commits suicide ...and now that I think more of it, I think I will make that a unique unit for Japan (it will act very much like a missile does).. so if you want to waste the money on the plane..sure, dive bomb a carrier.. lol
I'll take a look at the SU's artwork and compare them, I might be able to tinker with the texture file and make some cosmetic changes that would make it at least look like a unique skin, but don't expect that for a while, as I'm kneedeep in the Naval Mod right now (look for it in Patch/Version 8, I may be able to squeak it into patch 7 if I have an abundance of time)
Hopefully this thread will remind me that I should add anti-helicopter promotions to my ships in the Naval mod, as well as the the Aircraft Carriers in the air mod... so much to do.. it's gets overwhelming at times.
If you know of anyone who can convert civ IV art to Civ V, please have them start with the H-60 so I can have a true ASW helicopter
Could you also include Sea King and Chinhook Helicopters?? If there is art available