Counter-Strike 2

Counter-Strike 2

Railway (Co-Op)
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Moffein  [udvikler] 10. mar. 2015 kl. 15:58
Map suggestions
Post any suggestions/improvements/ideas for the map that you would like to see implemented! There's not much I can do on the visuals side because I'm already at 106% entdata and I don't wanna push the limit any further.
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KoobyKarasu  [udvikler] 10. mar. 2015 kl. 16:07 
More graffitti made by me so i can take credit of the whole map
CTX 17. mar. 2015 kl. 0:28 
Glad someone making coop maps, hah. You can use my coop_example map, download link in my profile. It has a better vehicle, more stable and controllable!

And hey, I had 180% entdata on rush map, so you can do more stuff

Subway train scene was really bad... short distance and slow train ruined it.
Moffein  [udvikler] 17. mar. 2015 kl. 15:48 
Thanks for the feedback! I'll look in to extending that subway tunnel along with adding some extra visual details such as pipes and etc. there as well. I'll also be sure to check out the truck in the coop_example map.
Batkonha 18. mar. 2015 kl. 15:41 
what about the jewerly store from payday 2? it would be awesome
Moffein  [udvikler] 18. mar. 2015 kl. 15:52 
Jewlery Store probably wouldn't work well in csgo due to the lack of sprinting/stealth and other key mechanics. However, I do intend to throw a few Payday references in to my next map ;)
dddddddddddd 30. mar. 2015 kl. 5:53 
When is gonna be next map , i just cant wait! :D
Moffein  [udvikler] 30. mar. 2015 kl. 9:01 
I'm rather busy with school atm, so not for a while, sadly.
Zakke01 6. maj 2015 kl. 10:26 
Stealth mission... p-p
mr_klikbait 24. maj 2015 kl. 14:23 
here is one. a sniper mission.
Gunrule911 13. juni 2015 kl. 21:19 
you guys should make a ct version of this
HYPEHYPEHYPE 14. juni 2015 kl. 18:24 
yeah how about a stealth mission? the walking knife types heh
Hey mission-makers! Great job! I found one issue so far though. You know the area where you have to hack the four racks of servers? Well the room above with the medkit table doesn't act as a respawn point like the previous medkit/ammo table in the security office- even before you hack any servers. This isn't intentional is it? The server room part is really tough and a full team at that point is really important. I like that it's still a health and buy point, but it probably should act as a respawn when you first enter at least.
Moffein  [udvikler] 10. juli 2015 kl. 14:52 
This is intentional. I decided to not make it a respawn point bcause I felt it was too close to the one in the subway.
IMO the subway part is a lot easier and you don't need the respawn right away. The server part is a lot harder, and players are more likely to have died on the way to it than to the first checkpoint. Again, a full team seems really important for that part, so I believe it'd make more sense to respawn there.
TittyFist 10. juli 2015 kl. 15:03 
Oprindeligt skrevet af Raging Bener:
IMO the subway part is a lot easier and you don't need the respawn right away. The server part is a lot harder, and players are more likely to have died on the way to it than to the first checkpoint. Again, a full team seems really important for that part, so I believe it'd make more sense to respawn there.

I believe Raging Bener has a point, a fresh respawn for everybody before the big defense seems fitting. Everything else was really well made and I look forward to more content from the mission makers.
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