Space Engineers

Space Engineers

Better Stone v7.0.12
This topic has been locked
DranKof  [developer] 20 Mar, 2015 @ 7:59am
Ice, Oxygen, and Trace Elements
Ice and oxygen have finally been officially released!

I'm considering making ice another stone trace byproduct. That may make pure ice ore less rare and therefore less valuable, but on the other hand it may make oxygen less sacred and well, slightly more acquirable as it rightfully ought to be. :-P

Since right now it's useless regardless (no need to take off your helmet yet), I plan on adding it ice as a trace byproduct on several of the ores just to try it out, but let me know if, later on, you think it makes regular stone overpowered, or rare ice resources too unspecial.
< >
Showing 1-5 of 5 comments
chaosengine16 21 Mar, 2015 @ 1:53pm 
PLEASE add Ice as trace, as I do not really feel like giving up my 150+ hours survival build to just get O2. Would be cool as a seperate mod as well, if you do not like to add it in your work here in the end.
Cheers, Chaos
DranKof  [developer] 21 Mar, 2015 @ 7:42pm 
That sounds like a strong opinion. I bet many share your opinion. I will do that as soon as I get back from work.
chaosengine16 22 Mar, 2015 @ 7:53am 
great! thank you very much, Sir!
Frayboy15 23 Mar, 2015 @ 12:45am 
It definitly sounds like a good idea. Maybe you can put more ice into whiter stone variants. From a .2% in normal grey stone to about 3% in the white streaked variety. Your call though.
DranKof  [developer] 23 Mar, 2015 @ 2:33am 
Originally posted by frayboy15:
It definitly sounds like a good idea. Maybe you can put more ice into whiter stone variants. From a .2% in normal grey stone to about 3% in the white streaked variety. Your call though.

I did something like that. If the skin was either the stone1 (normal white skin type) or stone4? (I think) (I think the dottier, streaked kind, not sure, I only have my notes that kinda describe the colors, didn't really look again) as well as a couple of the otherwise underuseful stones got ice. So the two silver stones (high silver and low silver traces) got ice buffs (low and high respectively) as well.

Also because I added so many ore types, that makes the likelihood of ice appearing lower, so I duplicated ice so that it will become twice as likely (still about half as much as vanilla cause I roughly quadrupled the total ore count) to appear. So even though there's trace ice in the stone now, pure ice veins are about half as likely to appear, in the end, I hope that balances nicely.
< >
Showing 1-5 of 5 comments
Per page: 1530 50