Tabletop Simulator

Tabletop Simulator

WH40k - Dead bodies Pack [Models]
Module  [developer] 24 Mar, 2015 @ 11:24am
More packs for terrain?
Anybody interested for another packs like wreck vehicles, ruins, buildings, plants, jungle/desert/urban/snow etc?
Last edited by Module; 24 Mar, 2015 @ 11:24am
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Showing 1-6 of 6 comments
Desert Fox 24 Mar, 2015 @ 6:25pm 
Ruins would be really cool, especially different boards to play on with climates!
Module  [developer] 27 Mar, 2015 @ 11:24am 
So, at this point it is necessary to find the optimal scale and add mesh colliders for all models. For example, test terrain without any models, export from part of Dawn of War map http://i.imgur.com/R9KmlPn.png
Last edited by Module; 27 Mar, 2015 @ 11:57am
GalvanicChoir 11 Jun, 2015 @ 9:46pm 
I'd love wecked vehicles, but ruins andd buildings would be better. the best thing though: More models
Module  [developer] 12 Jun, 2015 @ 10:37am 
Also the main problem is what DOW is using modular buildings with several walls, floors and even stairs. Sad, but in TTS we cant turn on coordinates X/Y/Z grid (or maybe near model name with numbers) or temporaly turn off/on model's Convex option to easily build and then save whole buildings. I can create buildings pack, but now needs to change values in text editor and save/load, save/load.. for even simple 4-wall building, or exported already whole building as single model but then quality of textures will be much worse.
Last edited by Module; 12 Jun, 2015 @ 10:44am
Marius Evander 31 Mar, 2021 @ 5:08am 
Any chance of getting some dead Nid bugs ? <o
Prestidigitator 14 Jun, 2022 @ 5:58pm 
Originally posted by Marius Evander:
Any chance of getting some dead Nid bugs ? <o
this models are extracted from Dawn of War 1 this game dont have nids model
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Showing 1-6 of 6 comments
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