Homeworld Remastered Collection

Homeworld Remastered Collection

Cataclysm Remastered 2.0 beta
Okita 28 Sep, 2015 @ 2:30pm
HWC HwRM.log
Sat Sep 26 17:26:11 2015
Version 1.30, Build Number 21, Changelist Number 1089620
Loaded Archive: 'Homeworld2.big'
Loaded Archive: 'UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Loaded Archive: 'UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Loaded Archive: 'UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Loaded Archive: 'UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Loaded Archive: 'UpdateEnglish.big'
Loaded Archive: 'Compatibility.big'
Failed to Load Archive 'C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\HWArgon.big'
Loaded Archive: '76561198144636412\416844570\cataclysm.big'
Failed to Load Archive '..\..\DATAWORKSHOPMODS\76561198144636412\416844570\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Okita
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
Display: (0, 0, 1920, 1080) - (0, 0)
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
Display: (0, 0, 1920, 1080) - (0, 0)
GL Info: 3.3 - 3.3.13399 Core Profile Forward-Compatible Context 15.200.1062.0
GL Vendor: ATI Technologies Inc.
GL Renderer: AMD Radeon HD 6700 Series
GL Part ID: 6700
Loaded Archive: 'EnglishSpeech.big'
Loaded Archive: 'UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Loaded Archive: 'UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Built by : builduser
Data path : C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data
No mapping for font 'Blender' - using 'default'
Unabled to find data:animatics/CR_intro.webm
Resetting fp PC control word.
CmdLine: -workshopmod 76561198144636412\416844570\cataclysm.big
14 Races Discovered
Race Filtering: DEATHMATCH rules - @Deathmatch
Starting Level: DATA:\LevelData\Multiplayer\DeathMatchHW1\2p_Khar-Selim.level
LUA 'data:Scripts\Rules\DEATHMATCH\UnitCaps\NORMAL.LUA' -- parameter: attempt to call global `UC_ShiptypeOverride' (a nil value)
stack traceback:
1: main of string "" at line 3
HGN_SMT_WORKER is marked as captureable in the shiptuning but has no capture points!
HGN_SMT_WORKER is marked as repairable in the shiptuning but has no repair points!
could not find family FT_Tiny, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
WeaponConfig: Invalid family accuracy - FT_Tiny
could not find family FT_Small, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
WeaponConfig: Invalid family accuracy - FT_Small
could not find family FT_Medium, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
WeaponConfig: Invalid family accuracy - FT_Medium
could not find family FT_Large, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
WeaponConfig: Invalid family accuracy - FT_Large
could not find family CT_Small, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
WeaponConfig: Invalid family accuracy - CT_Small
could not find family CT_Medium, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
WeaponConfig: Invalid family accuracy - CT_Medium
could not find family CT_Large, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
WeaponConfig: Invalid family accuracy - CT_Large
HGN_SMT_CARRIER is marked as repairable in the shiptuning but has no repair points!
LOCALIZER -- Requested string range doesn't exists '9652'
LOCALIZER -- Requested string range doesn't exists '9652'
LOCALIZER -- Requested string range doesn't exists '9652'
LOCALIZER -- Requested string range doesn't exists '9652'
LOCALIZER -- Requested string range doesn't exists '9652'
LOCALIZER -- Requested string range doesn't exists '9652'
LOCALIZER -- Requested string range doesn't exists '9652'
Trying to retrieve strike group index 9, no such strike group.
Restoring video mode
Display: (0, 0, 1920, 1080) - (0, 0)
Display: (0, 0, 100, 100) - (8, 30)
Display: (0, 0, 100, 100) - (8, 30)
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Showing 1-8 of 8 comments
Yellow 13  [developer] 5 Oct, 2015 @ 8:16pm 
Thanks, digging into it/.
Yellow 13  [developer] 5 Oct, 2015 @ 8:16pm 
General Failure or Access Violation?
Okita 8 Oct, 2015 @ 7:01pm 
Access Violation mostly; game would crash or wont load depending on map you select then gives Access Violation. General Failure has not happened so far
Last edited by Okita; 8 Oct, 2015 @ 7:03pm
Yellow 13  [developer] 8 Oct, 2015 @ 8:25pm 
Interesting. Do you know which maps?
Okita 9 Oct, 2015 @ 5:39pm 
outskirts of the kharak system, Khar-slim, and the map where you get back to kharak home plant and see it burning

also i now have a general Failure
Yellow 13  [developer] 9 Oct, 2015 @ 7:07pm 
interesting. I'll do some tests. I've only ever tested on 6P - Crimson bond (HW2 map) because I can make players spawn closer.
Yellow 13  [developer] 9 Oct, 2015 @ 8:21pm 
What are the map names? Those sound like SP maps; I don't have them in MP.
Okita 11 Oct, 2015 @ 11:51am 
unfortunately i don't remember the map names but it was the 2 players maps
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Showing 1-8 of 8 comments
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