Space Engineers

Space Engineers

Whip's Auto Door and Airlock Script
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Can the prefix have spaces in the name?
For example, I'd like to name them "Space Station - Core Airlock Interior" and "Space Station - Core Airlock Exterior"
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Whiplash141  [開発者] 2016年9月19日 18時00分 
Yes!
That's what I had thought from skimming the code, but it's not working properly for me. I'm not sure why, and I don't have time for examples tonight, but if you'd like I can get a few sampmles of exactly what I'm doing to see why it's not working
Whiplash141  [開発者] 2016年9月21日 16時01分 
Yes please, I'd like to see what the issue you are having is :)
Ok, here are some example door names:
Station - Station - Refinery Hallway Exterior Airlock
Station - Station - Refinery Hallway Interior Airlock

The script will close them automatically after 3 seconds or so, but it's not triggering the lock on the doors.
I have published the station that I'm using to the workshop (We have a Creative and Survival mode server, so we build the blueprints in Creative and use the projector in Survival) so you can get it from there if you want to test it in a clean world. I haven't tried putting it in a world all by itself yet to see if the issue is interference from all the other projects.
If you do try it out, not all of the doors are named properly (I found this halfway through building it) but most of the hallway airlocks are named similar to the example above.
Rizzo 2016年9月24日 11時03分 
I'm having the same issue. I've used this script for along while and it always accepted multi word prefixes before. I tried shortening my prefix to 1 word as in the example on my latest creation, but that still isn't working. I also checked the [Excluded] flag and those doors are still closing too, indicating that it can't find the flag.

The output on the programmable block is showing:
===Automatic Doors===
Managed Doors: 85

===Airlock Systems===
No airlock groups found

This seems to indicate that your flag/prefix matching is not working properly
Whiplash141  [開発者] 2016年9月24日 11時41分 
Fixed the issue guys! When I cleaned up my code, I missed one line that caused the airlock code to just be ignored XD! Tell me if it works now :)

The working code is Revision 17 - 9/24/16
最近の変更はWhiplash141が行いました; 2016年9月24日 11時42分
Rizzo 2016年9月24日 11時45分 
I happened to have v15 of the script and did a compare. It looks like you left this critical line out of the Airlocks() function:

GridTerminalSystem.GetBlocksOfType<IMyDoor>( allDoors );

When I add this back in the script is working properly now.
Rizzo 2016年9月24日 11時45分 
You beat me to it! LOL
It's working perfectly now, thanks! I'm loving this script
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