Cities: Skylines

Cities: Skylines

Phen - Gunwharf Complex (LVL4) (growable)
Name Change  [developer] 5 Apr, 2015 @ 4:05pm
Error to fix
Loading custom asset Phen - Gunwharf Complex from 'Phen - Gunwharf Complex' [CustomAssetMetaData, df855745ebc875803652b45d54408da0, in package ''417718863' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\417718863\Phen - Gunwharf Complex.crp]' (1230925, 2048)] [Modding]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unkown type detected. Attempting to resolve from 'DifficultyMod.WBBResidentialBuildingAI2, DifficultyMod, Version=1.0.5564.33013, Culture=neutral, PublicKeyToken=null' to 'DifficultyMod.WBBResidentialBuildingAI2, DifficultyMod, Version=1.0.5564.33013, Culture=neutral, PublicKeyToken=null' [Packer - Internal]

Oakshios 3 minutes ago
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unexpected type 'DifficultyMod.WBBResidentialBuildingAI2, DifficultyMod, Version=1.0.5564.33013, Culture=neutral, PublicKeyToken=null' detected. No resolver handled this type. Skipping -1 bytes. [Packer - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

System.IO.InvalidDataException: Loading custom asset failedUnknown type to deserialize DifficultyMod.WBBResidentialBuildingAI2, DifficultyMod, Version=1.0.5564.33013, Culture=neutral, PublicKeyToken=null [HTTP]


- Will look into this ASAP.
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Showing 1-5 of 5 comments
Name Change  [developer] 5 Apr, 2015 @ 4:05pm 
If anybody has this issue or similar, post here to let me know if it's an isolated case or wide spread, thanks.
PaulRyan 24 May, 2015 @ 9:43am 
The same is in my Cities Skylines log file too.
V10lator 4 Jun, 2015 @ 2:33pm 
Same here. In fact everybody _not_ using the DifficultyMod is infected as your asset directly links to it. :(

Now the bad thing is that there is no mod called DifficultyMod.
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