Space Engineers

Space Engineers

OKI NPC Expansion Mod
Okim  [developer] 5 May, 2019 @ 8:27am
How to add a ship to this bundle
Hey all.

I`m seeking to further expand this mod with the ships provided by the community. If you are interested in sharing your ships please check if they follow these requirements:

- be a large grid ship
- have a unique name with a tag (see below)
- have a cockpit / flight seat / controls pannel / rc unit
- have producable power of any given type (no pure batteries!)
- have thrusters and gyros enough to comfortably maneuver around
- have an online antenna set to 50000 m, with broadcasting and ship`s name enabled
- have an offline beacon set to 50000 m
- have cargo containers linked to turrets
- have at least 1 turret or casimate weapon from OKI Grand Weapons Bundle mod
- be a challenge (no super-loot freighters defended by 1 OKI turret) :)
- contain some loot in cargo containers
- follow the specific color scheme of your other submitted ships

Note though that i would accept ships in sets of at least 4 from any one user. I`m interested in adding vast numbers of vessels sharing the same color schemes and the same unique player`s tag. Having a single vessel in a bundle of several tens of ships will reduce the chances of it appearing in the game... So, the more you have to share - the better! :D


Naming your vessel

Each of your ships should have a name starting from the same tag. In the case of my ships all of them start from OKI: OKI Mobile Refinery, OKI Destroyer and etc. OKI comes from Okim Industries.

Consider this tag to be a short name of your faction. It should be unique and contain 3-4 characters.

I would preffer simple names that describe the purpose / class of your vessel. Like 'Mobile Refinery', 'Cargo Lifter', 'Freighter' and etc. Not sure if i`m ok with specific names like the one that 'R.U.S.T' vanilla ship uses.


Loot tags

Keen made it possible to spawn random loot into containers that have specific types in them. Unfortunatelly these can`t be assigned in game and have to be manually added in files.

For the ease of adding this loot stuff i would love to ask you to use specific hints in names of your containers:

(Basic Ores) - for simple ores
(Rare Ores) - for gold, platinum, silver, uranium
(Basic Ingots)
(Rare Ingots)
(Basic Components)
(Advanced Components) - thrusters, gravity, reactor, superconductors
(Military) - ammo, high tier rifles, explosives
(Medical) - medical stuff, bottles
(Tools) - high tier tools


Submitting your ships

It is much easier for me to add ships in bundles. In order to do that create an empty world with all the ships you wish to be added positioned in one place. I`ll make necessary prefabs and destribute random loot tags where necessary.

Last edited by Okim; 5 May, 2019 @ 8:28am
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Okim  [developer] 5 May, 2019 @ 8:47am 
Carriers and dropships

For the sake of performance i would like to ask you not to overspam your carriers or dropships with fighters/tanks or whatever else. If your design can`t exist without a fighter in its bay or a miner drone - please keep the maximum number of these of 3 per vessel. Otherwise people using this mod may have severe performance issues when that ship will start to get damage...


Decorative subgrids

For the same performance reasons using subgrids for decorative purposes is restricted to a simplified amount of stuff. Keep in mind that not all users play with subgrid damage set to off.
Last edited by Okim; 8 Aug, 2019 @ 12:47am
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