Cities: Skylines

Cities: Skylines

[ARIS] Skylines Overwatch
kelmenwong 17. maj 2015 kl. 10:47
i believe this error is from ARIS.

Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at TrainAI.SimulationStep (UInt16 vehicleID, .Vehicle& vehicleData, .Frame& frameData, UInt16 leaderID, .Vehicle& leaderData, Int32 lodPhysics) [0x00000] in <filename unknown>:0
at VehicleAI.SimulationStep (UInt16 vehicleID, .Vehicle& vehicleData, UInt16 leaderID, .Vehicle& leaderData, Int32 lodPhysics) [0x00000] in <filename unknown>:0
at CarAI.SimulationStep (UInt16 vehicleID, .Vehicle& data, Vector3 physicsLodRefPos) [0x00000] in <filename unknown>:0
at CargoTruckAI.SimulationStep (UInt16 vehicleID, .Vehicle& data, Vector3 physicsLodRefPos) [0x00000] in <filename unknown>:0
at VehicleManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at VehicleManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
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Soda  [udvikler] 22. maj 2015 kl. 2:10 
I'm not too sure. This is from the game code itself, and it seems to be caused by a trailer detaching. None of the ARIS mods would remove just the engine of a vehicle. Remove Stuck Vehicles allows you to remove individual trailers, but you cannot remove just the engine. In other words, the mod would remove the part you clicked on and anything after that; it would not remove just the part you clicked on, while leaving everything else hanging around in a corrupted form. Do you have any additional information concerning this?
kelmenwong 22. maj 2015 kl. 7:48 
I believe this is likely caused by remove stuck vehicle mod. someone else also reporting similar error at there
Soda  [udvikler] 22. maj 2015 kl. 13:52 
I would need more information to reproduce this error. If it's indeed caused by my Remove Stuck Vehicles mod, it must be a very rare scenario, rather than a straight out bug in the code. This makes it very difficult to just look at the code and figure out what to change.
Kimchi 26. maj 2015 kl. 10:42 
I had the same issue. I run Traffic ++ and a few other mods so I can't pinpoint which mods caused the issue. It did happen post patch though so maybe its another mod breaking yours. Unfortunately when the new patch came out I erased all my mods and started over so can't troubleshoot much more.
kelmenwong 26. maj 2015 kl. 11:38 
try disable remove stuck vehicle mod, see whether the err pop again
Useless Noodle 18. juni 2015 kl. 12:07 
I confirm that this very rare bug is from ARIS Remove Vehicle. I've been using all your AI mods for 2 3 maps, no problem at all. Until early on yesterday, when I saw a train outside of purchased tile got "banana", looks similiar to train stucks after removing rail, but in this case it was not since I didnt purchase that tile yet. After that the error exactly like OP appeared, and it reappeared instandly when pressing close button. I saved and reload the map, nothing changed, until I disabled the mod, the error still appeared, but I can closed it and started playing normally again.

For now, I have all your AI mods active except Remove Vehicle. I dont have any other traffic-related mod except Improved Public Transport.
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