Homeworld Remastered Collection

Homeworld Remastered Collection

[EN]FX:Galaxy v1.3.9 - Last Stand
lone_wolf  [developer] 1 May, 2017 @ 11:46pm
FXG v1.2.0 beta2 Release Notes
FXG v1.2.0 beta2 Release Notes

FXG MOD now supports the newest version of HW:RM. But:

1. This mod only supports the Public Patch Preview verion(v2.205) of HW:RM. You must follow this guide ( https://forums.gearboxsoftware.com/t/announcement-public-patch-preview/1512431 ) to update your game to v2.205 before playing this mod.

2. For HW:RM v2.x, this mod is still in "Basic Support" state, which means there're bugs and glitches everywhere, and some non-critical functions will not work.
If you find any bugs or glitches, you're welcome to report them in this dicussion page. But keep in mind that we may not answer you or fix these problems very soon, because there're already many things in our ToDo list.


What's new in v1.2.0 beta2:
Hopefully(I say "hopefully", because some of these fixes haven't been fullt tested), we have fixed these bugs:
1. You couldn't build most capital ships with huge unitcap.
2. Kushan Bombers wouldn't appear once constructed.
3. The animation of Turanic Vulcan Frigate's guns wouldn't stop even when it already stops firing.
4. We now use a new workaround to deal with the problem where Balcora Gate's FX would disappear sometimes. (But this is still a workaround, as we believe the fundamental cause of this problem is a bug of the game engine itself.)
5. Stats error on Progenitor Partner said it have 0 damage.
6. Description error of Progenitor Partner and Probe.
7. The Vaygr Clusterd Missile Platform's anti-cloaking ability didn't not work and it didn't fire at any fighters or corvette only frigate and capital class.
8. Progenitor Guard Frigate wouldn't rotate its turrets when attacking fighters and corvettes.
9. We've added Warning text on all random maps thumbnails: You shouldn't use these maps in multiplayer games as they will cause out-of-sync error.
10. The dustcloud at the center of map Eye of storm displayed incorrectly.
11. When doing there jobs, Resource Collectors, Repaire Units, Capture Units of all races won't be upside down anymore.
12. Small fixes on Kadesh Mothership model.
13. We configure the mod to force display subtitles in all our single player missions, even if players set disable subtitles in their game settings.
14. Repair Units refused to repair Balcora Gate.
15. A serious bug of X System. This bug will potentially cause out-of-sync in multiplayer games, as well as many other glitches.
16. The map Idolum would cause out-of-sync in multiplayer games.
17. Hiigaran Approach Sensor and Sensor Distortion Probe could be researched but couldn't build them.
18. Taiidan Heavy Corvette wouldn't firing at anything.
19. Stats error on Progenitor Bee Hive says it have 80 damage.
20. We've brought back the missing firing FX of Progenitor Movers, Light Movers and Heavy Movers.
21. Description error of Turanic Vulcan Frigate, Hiigaran and Vaygr Scouts, and Kushan Salvage Corvette.
22. Bentusi Probe looked too big when NLIPS on.
23. Fixed the crash when beginning FX:Legendary Fleet Campaign. Havn't fully tested yet.
24. Hiigaran Resource Collector's repairing FX played at wrong postion.
25. The build list of Turanic Heavygun Cruiser might display incorrectly in some occasions.
26. We've removed the map Cathedral of Kadesh as it causes General Failure.

And we've also made several improvements:
1. Hiigaran Light Cruiser now has hi-res textures.
2. Hiigaran Shipyard's super-capital ships facility now has hi-res textures.
3. Hiigaran Pulsar Corvette now has hi-res textures.
4. Progenitor Mover and Light Mover, and also part of Heavy Mover now have hi-res textures.
5. The game will show a warning if you're trying to play it on HWRM v2.1. We strongly recommend you update to v2.205.
6. Text in Thaddis Sabbah Campaign has been proofread.
7. In FX:Legendary Fleet Campaign, the game now has autosave when each wave of enemies coming.

Known issue that haven't been fixed:
1. The AI of Bentusi won't work.
2. Some components on several ships, including the Kadesh fuelpod, are slightly dislocated.
3. The unit cap list's display order and indentation are incorrect.
4. Balcora gate does not have a ping icon when you get core force - eternal force but you can still use ping by using the X key.

What we are working on and are expected to see in the next update:
1. Continue fixing remained bugs.
2. Make the mod compatible with HWRM v2.1.
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Showing 1-1 of 1 comments
lone_wolf  [developer] 1 May, 2017 @ 11:59pm 
Forgot to mention that, it seems that with the newest NVIDIA Driver, the sheild effect of Bentusi Probe looks broken. (But there's no problem with my Intel integrated graphics). Anyone can confirm if it works with your graphics card?
Last edited by lone_wolf; 1 May, 2017 @ 11:59pm
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