Cities: Skylines

Cities: Skylines

Cantil Valley Europe
MrMiyagi 27 May, 2015 @ 2:39am
River water help for Giggily
Hey there! I took a look at your map and its river water flow. Here are two images of what I did with some notes. It worked out well. I hope it is helpful and looking forward to seeing more maps from you!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=450119135
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=450119029
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Showing 1-4 of 4 comments
giggily  [developer] 27 May, 2015 @ 10:29am 
Thanks, I'll update Cantil Valley at some point to make use of this change. I also used a very, very crude implementation of this on my next map. I'm just really bad at figuring out how to place rivers, but jamming about 20 water sources into one fixes that. Just not in a very clean way.
MrMiyagi 27 May, 2015 @ 11:20am 
Mind if I ask one thing? Is there a plugin that you use to make your heightmap in an image program? I am doing a ton of work by hand and it might be easier if a plugin existed. Thanks!
giggily  [developer] 27 May, 2015 @ 11:49am 
I draw the height maps in Photoshop and then edit them with Wilbur. Wilbur can simulate erosion effects, which lets me skip a lot of the finer detailing of mountains and cliffs

Heightmap from photoshop:

http://i.imgur.com/YaMOU2R.png

Heightmap after Wilbur:

http://i.imgur.com/NjdO1r3.jpg

It's a huge life saver.

I recommend using this guide:

http://www.cartographersguild.com/showthread.php?t=30167&p=270248
MrMiyagi 27 May, 2015 @ 11:58am 
Oh WOW!!! Thank you so very much!! I am a big of a map nerd :D Have a great day
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Showing 1-4 of 4 comments
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