Total War: ATTILA

Total War: ATTILA

Barbarian Hordes Expanded
Nick Naughty  [developer] 7 Jan, 2018 @ 11:51am
Protential New Mod Additions
Garrisons units share entries via military permissions, this means a single entry like germanic levy effects all factions with the same military permission, but this can also cause poor garrison balance due to factions missing units or lacking an alternative replacement.

1) I'm suggesting bulking the angle roster, which is the only faction that uses the nordic core military roster. If Hearth Guard, Geoguth Javelinmen, and Heroic Cavarly are added to the Angles, then those units can be added to the garrisons for the Saxons and Angles providing some variety.

This would also allow variety for the Jutes, Danes, and Geats which could have three of the possible following added to the garrisons, Wolf Coats, Hirdmen, Norse Berserkers, Thrall Skirmishers, Viking Raiders, Viking Raiding Cavalry, or *Special.

*Special: Faction specific units, Huscarls, Thrall Spears, and maybe Dane Marauders if unit is created.

Another possible addition is to take Saxon Spears, Saxon Mounted Warband, Saxon Lancers and create another version or a suitable replacement that is then added to the Angles, this will allow for further variety of garrison units to be used, but unfortunely this means adding land_units, main_units, and possibly a few other DB tables to the mod.

2) Adding and improving Raiding Assembly Point building which is currently celtic factions only, and adding the building to the Jutes, Danes, Geats, and Saxons. Originally I wanted to add this building to the Alans and Vandals, then allow garrison units that were shared between both factions.

Of course if Raiding Assembly Point wasn't suitable for the Jutes, Danes, Geats, and Saxons, then maybe an alternative building could be used instead.

3) Tanukhids, a desert kingdom, which suffers with the same problem "fracted faith" as the Garmatians, while the Garmatians are a desert tribe and Tanukhids are arabic by the data files, I have no intentions of creating a seperate faction for the single purpose of moving the Garmatians.

Instead Garmatians might get updated technologies with additional religious penalty reductions, while the Tanukhids might get T5 barracks with recruitable Clibanarii and Hetaireia Guards in one, and recruitable al-Dawser, Sana'i in the other. Added religious buildings and technologies to support Orthodox and Eastern Christianity, turning the Tanukhids into a proper desert kingdom at the cost of borrowing a couple of units from the Lakhmids.
Last edited by Nick Naughty; 13 Jan, 2018 @ 12:03pm