Don't Starve Together
Fast moving
Double movement speed or higher lag.
I was running the mod on my dedicated server, and client. (same settings. 2.5)
But i seemed to be getting some weird lag.
If i don't have it on my client the game seems to run normal. But without the extra speed.
If i change the settings (both) to 1.5 it seems to run fine.
(Checked 2 and it still lagged)

My: modoverrides.lua
["workshop-453693119"] = { enabled = true, configuration_options = { wilson_speed = two_and_a_half, -- one_and_a_half (1.5), double (2), two_and_a_half (2.5), triple (3), quadruple (4), quintuple (5). }, }, -- Fast moving ^
I'd like to move a bit faster. But with this lag i move slower.

Think i'll give Speed Me Up a go. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=375488964
Edit: Don't seem to be able to turn Speed Me Up on.
Автор останньої редакції: JacobMIX; 26 листоп. 2015 о 9:53
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Показані коментарі 13 із 3
This mod works just fine as long as you play as the host of a server. But when you are playing as a client it changes the speed of the player client side only which leads to rubberbanding.

Client side you have the specified speed and therefore you will move fast for a super short while, then the server kinda checks what you're up to and sees that you are way further ahead than you should be given the speed of the player that is saved on the server and you will be put back to where you should be = rubberbanding.

Furthermore, the default walking/running speed is not 4, but 6. This means that using setting 1.5 (= 4*1.5 = 6) is actually just using the default speed which is why this setting does not rubberband. This also means that the setting 2 is just 1.5, setting 2.5 is just 1.67 etc.
Автор останньої редакції: Chialle; 6 січ. 2016 о 6:29
So the setting of 1.5 doesn't actually move any faster?
Цитата допису Aeroon:
So the setting of 1.5 doesn't actually move any faster?
Exactly.
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Показані коментарі 13 із 3
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