Mount & Blade: Warband

Mount & Blade: Warband

Malik Faris's Companions and Native Enhancement
Gespenst Gaming  [udvikler] 22. juni 2015 kl. 9:14
Better Loot, how do you feel about it?
So how would you guys feel if loot was better after battles, basically, no more "rusty,bent,cracked,ect" items, but also no more "tempered, balanced, ect" items, and also less useless items likes rocks?

Your looting skill would still determine how much of it you found, but everything you found would be of equal quality.

If you want this, I may change it so that you get less loot overall, but what you do get is always not gonna be complete garbage like it usually is.
Sidst redigeret af Gespenst Gaming; 22. juni 2015 kl. 9:25
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dimman 27. juni 2015 kl. 5:40 
I think thay the player should get no better loot than the opponent uses. How can a basic looter afford a tempered, balanced etc item? I think thats a situationally needed change. When fighting lords, sieging castles etc, that would be amazing. But for looters, you need to make the drops very balanced.
Gus Griswald 30. juni 2015 kl. 11:38 
After a battle there should be no Rusty, or bent items, but cracked helms and armours are quite immersive as you have just battled them and probably damaged some of their things, now if there was a way to repair or enhance these items (perhaps using some of the useless items to do so) that would be a nice addition and be balanced.
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