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Also, sounds like people are complaining about how hard Ratchet is with the whole levelling system. I'd say leave it as is, or put in mod config options to change up how easy the recipe is. I think wrench upgrades would be good, though.
Also, like I suggested in the main thread, I'd like to see the wrenches (and armor, but that's just out of the annoyance of having armor break all of the time) be unbreakable, considering how long Ratchet goes in the main game without ever getting rid of his basic Omniwrench 8000.
-ratchet's craftables need some serious rebalancing. everything is too expensive because of the process of converting raritainium into bars. six raritainium for one bar is far too much, i feel.
-i think it would be fun if don't starve's existing weapons/armor had little to no effect on ratchet. it would motivate the player to try out ratchet's items.
-instead of twenty levels, can we only have ten? the levelling system only worked for wx because all you had to do was eat gears. the nanodrink requires items from what feels like all four corners of the earth
-clank seems to be broken, because i can only place and remove items into him while i'm accessing a chest.
-please give a warning for ratchet's sanity drain when at low hunger. the first few times it happened, i thought it was a glitch.
-this is only a minor thing, but the mod doesn't really capture ratchet's personality. not only are most of his quotes taken from wilson, but the unique ones aren't even that good.
other than that, this mod is good, and i look forward to seeing future updates.